Horror Dust

System: Pathfinder | Category: Uncategorized | Slot: Slotless | SRD

Key Stats

Additional Stats

Key Value
Aura faint necromancy
Cl 3rd
Construction Requirements Descriptor 300 gpCraft Wondrous Item, cause fear
Name Horror Dust
Sections Url pfsrd://Monster Codex/Rules/Bugbears/New Rules/Bugbear Magic Items/Horror Dust/Horror dust
Type item

Raw Data

{
  "cl": "3rd",
  "url": "pfsrd://Monster Codex/Rules/Bugbears/New Rules/Bugbear Magic Items/Horror Dust",
  "aura": "faint necromancy",
  "misc": {
    "Construction Requirements": {
      "Cost": "",
      "descriptor": "300 gpCraft Wondrous Item, cause fear"
    }
  },
  "name": "Horror Dust",
  "slot": "none",
  "type": "item",
  "price": "600 gp",
  "source": "Monster Codex",
  "weight": "-",
  "sections": [
    {
      "url": "pfsrd://Monster Codex/Rules/Bugbears/New Rules/Bugbear Magic Items/Horror Dust/Horror dust",
      "name": "Horror dust",
      "type": "section",
      "source": "Monster Codex",
      "sections": [
        {
          "body": "<p class=\"stat-block\"> is the compressed stuff of nightmares. It is contained in a glass vial that can be thrown as a splash weapon with a range increment of 10 feet. It shatters on impact, creating a cloud of hallucinogenic magic in a 20-foot radius that causes victims to suffer terrible visions and hear phantom screams. Targets in this area must succeed at a DC 13 Will save or be shaken for 1d6 rounds. If a creature is directly struck with the <i>horror dust</i> and fails its save, it is also confused for 1 round. Goblinoids actually enjoy the visions created by <i>horror dust</i>, and are immune to its fear effect.</p>",
          "type": "section",
          "source": "Monster Codex"
        }
      ]
    }
  ],
  "_import_path": "monster_codex/item"
}

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