Snakebiter Arrow
System: Pathfinder | Category: Ammunition | Slot: Slotless | SRD
Key Stats
- Price: 306 gp
- Weight: -
- Source: Monster Codex
- Base Item: seeking arrow
- Enhancement Bonus: +1
Additional Stats
| Key | Value |
|---|---|
| Aura | strong divination |
| Cl | 12th |
| Construction Requirements Descriptor | 156 gpCraft Magic Arms and Armor, animate objects, poison, true strike |
| Name | Snakebiter Arrow |
| Type | item |
Description
This animated wood and metal snake squirms and hisses when handled, attempting to bite its holder just as a real snake might. To use the snakebiter arrow as a projectile, the bearer must first succeed at a DC 10 Handle Animal or wild empathy check to get the snake to shape itself into a +1 seeking arrow or a +1 seeking bolt (this is considered a trick known by the snake) for 1 minute. Failure means the snake attacks the bearer for 1 round, using the statistics of a Tiny viper familiar. A target struck by the projectile must succeed at a saving throw or be affected by a powerful variant black adder venom (Fortitude DC 20). Normally, these items are carried in a pouch rather than a quiver to prevent them from getting loose.
Raw Data
{
"cl": "12th",
"url": "pfsrd://Monster Codex/Rules/Serpentfolk/New Rules/Serpentfolk Magic Items/Snakebiter Arrow",
"aura": "strong divination",
"body": "<p class=\"stat-block\">This animated wood and metal snake squirms and hisses when handled, attempting to bite its holder just as a real snake might. To use the <i>snakebiter arrow</i> as a projectile, the bearer must first succeed at a DC 10 Handle Animal or wild empathy check to get the snake to shape itself into a <i>+1 seeking arrow</i> or a <i>+1 seeking bolt</i> (this is considered a trick known by the snake) for 1 minute. Failure means the snake attacks the bearer for 1 round, using the statistics of a Tiny viper familiar. A target struck by the projectile must succeed at a saving throw or be affected by a powerful variant black adder venom (Fortitude DC 20). Normally, these items are carried in a pouch rather than a quiver to prevent them from getting loose.</p>",
"misc": {
"Construction Requirements": {
"Cost": "",
"descriptor": "156 gpCraft Magic Arms and Armor, animate objects, poison, true strike"
}
},
"name": "Snakebiter Arrow",
"slot": "none",
"type": "item",
"price": "306 gp",
"source": "Monster Codex",
"weight": "-",
"description": "<p class=\"stat-block\">This animated wood and metal snake squirms and hisses when handled, attempting to bite its holder just as a real snake might. To use the <i>snakebiter arrow</i> as a projectile, the bearer must first succeed at a DC 10 Handle Animal or wild empathy check to get the snake to shape itself into a <i>+1 seeking arrow</i> or a <i>+1 seeking bolt</i> (this is considered a trick known by the snake) for 1 minute. Failure means the snake attacks the bearer for 1 round, using the statistics of a Tiny viper familiar. A target struck by the projectile must succeed at a saving throw or be affected by a powerful variant black adder venom (Fortitude DC 20). Normally, these items are carried in a pouch rather than a quiver to prevent them from getting loose.</p>",
"_import_path": "monster_codex/item"
}
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