Elemental Chain
System: Pathfinder | Category: Weapon | Slot: Main Hand | SRD
Key Stats
- Weight: 3 lbs.
- Source: Mythic Adventures
- Base Item: spiked chain
- Enhancement Bonus: +6
Additional Stats
| Key | Value |
|---|---|
| Aura | strong evocation |
| Cl | 20th |
| Name | Elemental Chain |
| Type | item |
Description
This looks to be just two plain steel rings. But when a mythic creature grasping them expends one use of mythic power as a swift action, they explode into a 10-foot-long spiked fighting chain formed from of the wielder's choice of acid, cold, fire, or electricity. The wielder can dismiss this effect as a free action. The chain is a +6 spiked chain that deals 4d6 points of damage of the chosen type instead of the normal damage typically done by a spiked chain. Once activated, the chain retains it shape for 1 hour or until the wielder dismisses the weapon, whichever comes first.
Raw Data
{
"cl": "20th",
"url": "pfsrd://Mythic Adventures/Rules/Mythic Items/Artifacts/Minor Artifacts/Elemental Chain",
"aura": "strong evocation",
"body": "<p class=\"stat-block\">This looks to be just two plain steel rings. But when a mythic creature grasping them expends one use of mythic power as a swift action, they explode into a 10-foot-long spiked fighting chain formed from of the wielder's choice of acid, cold, fire, or electricity. The wielder can dismiss this effect as a free action. The chain is a <i>+6 spiked chain</i> that deals 4d6 points of damage of the chosen type instead of the normal damage typically done by a spiked chain. Once activated, the chain retains it shape for 1 hour or until the wielder dismisses the weapon, whichever comes first.</p>",
"name": "Elemental Chain",
"slot": "main_hand",
"type": "item",
"source": "Mythic Adventures",
"weight": "3 lbs.",
"sections": [
{
"body": "<p class=\"stat-block\">Feeding its twin steel rings to an elemental lord destroys an <i>elemental chain</i>.</p>",
"name": "Destruction",
"type": "section",
"source": "Mythic Adventures"
}
],
"description": "<p class=\"stat-block\">This looks to be just two plain steel rings. But when a mythic creature grasping them expends one use of mythic power as a swift action, they explode into a 10-foot-long spiked fighting chain formed from of the wielder's choice of acid, cold, fire, or electricity. The wielder can dismiss this effect as a free action. The chain is a <i>+6 spiked chain</i> that deals 4d6 points of damage of the chosen type instead of the normal damage typically done by a spiked chain. Once activated, the chain retains it shape for 1 hour or until the wielder dismisses the weapon, whichever comes first.</p>",
"_import_path": "mythic_adventures/item"
}
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