Cybernetic Arm

System: Pathfinder | Category: Technology | Slot: Slotless | SRD

Key Stats

Additional Stats

Key Value
Construction Cost 2,375 gp
Construction Craft DC 25
Cybernetic Arm Implantation 2
Cybernetic Arm Install DC 28
Name Cybernetic Arm
Type item

Description

A cybernetic arm completely replaces a normal arm, from the shoulder to the hand. It can take the place of an arm lost to a severing wound. The arm is fully functional and no different in appearance from a regular arm, although cyberart can be added to the arm at no additional cost. A cybernetic arm does not increase a user's Strength score. If a creature has two cybernetic arms, it can lift and carry double the normal maximum weight for that creature's Strength and size, and it gains a +5 circumstance bonus on Climb checks. A character who wields a one-handed or light weapon with a cybernetic arm gains a +5 bonus to CMD against disarm attempts; two cybernetic arms do not increase this bonus, but do allow the bonus to apply to two-handed weapons.

Raw Data

{
  "url": "pfsrd://Technology Guide/Rules/Equipment/Cybertech/Cybernetic Arm",
  "body": "<p class=\"stat-block\">A cybernetic arm completely replaces a normal arm, from the shoulder to the hand. It can take the place of an arm lost to a severing wound. The arm is fully functional and no different in appearance from a regular arm, although cyberart can be added to the arm at no additional cost. A cybernetic arm does not increase a user's Strength score. If a creature has two cybernetic arms, it can lift and carry double the normal maximum weight for that creature's Strength and size, and it gains a +5 circumstance bonus on Climb checks. A character who wields a one-handed or light weapon with a cybernetic arm gains a +5 bonus to CMD against disarm attempts; two cybernetic arms do not increase this bonus, but do allow the bonus to apply to two-handed weapons.</p>",
  "misc": {
    "Construction": {
      "Cost": "2,375 gp",
      "Craft": "DC 25"
    },
    "Cybernetic Arm": {
      "Install": "DC 28",
      "Implantation": "2"
    }
  },
  "name": "Cybernetic Arm",
  "slot": "arm",
  "type": "item",
  "price": "4,750 gp",
  "source": "Technology Guide",
  "weight": "9 lbs.",
  "description": "<p class=\"stat-block\">A cybernetic arm completely replaces a normal arm, from the shoulder to the hand. It can take the place of an arm lost to a severing wound. The arm is fully functional and no different in appearance from a regular arm, although cyberart can be added to the arm at no additional cost. A cybernetic arm does not increase a user's Strength score. If a creature has two cybernetic arms, it can lift and carry double the normal maximum weight for that creature's Strength and size, and it gains a +5 circumstance bonus on Climb checks. A character who wields a one-handed or light weapon with a cybernetic arm gains a +5 bonus to CMD against disarm attempts; two cybernetic arms do not increase this bonus, but do allow the bonus to apply to two-handed weapons.</p>",
  "_import_path": "technology_guide/item"
}

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