EMP Pistol

System: Pathfinder | Category: Firearm | Slot: Main Hand | SRD

Key Stats

Additional Stats

Key Value
Construction Cost 6,000 gp
Construction Craft DC 25
Emp Pistol Special semi-automatic, touch
Name EMP Pistol
Type item

Description

An EMP pistol emits a beam of electromagnetic energy that cannot harm living creatures, but deals terrible damage to robots. An EMP pistol can harm androids and creatures with cybernetic implants, but they take half damage from a hit. A creature that is critically hit by an EMP pistol and takes damage from that hit must succeed at a DC 15 Fortitude save or be staggered for 1d4 rounds.

Raw Data

{
  "url": "pfsrd://Technology Guide/Rules/Equipment/Weapons/EMP Pistol",
  "body": "<p class=\"stat-block\">An EMP pistol emits a beam of electromagnetic energy that cannot harm living creatures, but deals terrible damage to robots. An EMP pistol can harm androids and creatures with cybernetic implants, but they take half damage from a hit. A creature that is critically hit by an EMP pistol and takes damage from that hit must succeed at a DC 15 Fortitude save or be staggered for 1d4 rounds.</p>",
  "misc": {
    "EMP Pistol": {
      "Range": "50 ft.",
      "Usage": "1 charge",
      "Dmg (M)": "2d6 elec.",
      "Dmg (S)": "1d10 elec.",
      "Special": "semi-automatic, touch",
      "Capacity": "10",
      "Critical": "&times;2",
      "Proficiency": "exotic (firearms)"
    },
    "Construction": {
      "Cost": "6,000 gp",
      "Craft": "DC 25"
    }
  },
  "name": "EMP Pistol",
  "slot": "main_hand",
  "type": "item",
  "price": "12,000 gp",
  "source": "Technology Guide",
  "weight": "2 lbs.",
  "description": "<p class=\"stat-block\">An EMP pistol emits a beam of electromagnetic energy that cannot harm living creatures, but deals terrible damage to robots. An EMP pistol can harm androids and creatures with cybernetic implants, but they take half damage from a hit. A creature that is critically hit by an EMP pistol and takes damage from that hit must succeed at a DC 15 Fortitude save or be staggered for 1d4 rounds.</p>",
  "_import_path": "technology_guide/item"
}

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