Magboots

System: Pathfinder | Category: Wondrous Item | Slot: Feet | SRD

Key Stats

Additional Stats

Key Value
Construction Cost 2,500 gp
Construction Craft DC 20
Name Magboots
Subtype feet
Type item

Description

These clunky-looking boots have powerful electromagnets built into their soles that activate and deactivate automatically as the wearer flexes her foot, allowing her to walk on a metal surface with relative ease in zero gravity. They grant a +10 circumstance bonus on all Climb checks made while scaling metal surfaces.

Raw Data

{
  "url": "pfsrd://Technology Guide/Rules/Equipment/Gear/Technological Gear/On Signals/Magboots",
  "body": "<p class=\"stat-block\">These clunky-looking boots have powerful electromagnets built into their soles that activate and deactivate automatically as the wearer flexes her foot, allowing her to walk on a metal surface with relative ease in zero gravity. They grant a +10 circumstance bonus on all Climb checks made while scaling metal surfaces.</p>",
  "misc": {
    "Magboots": {
      "Usage": "1 charge/hour",
      "Capacity": "10"
    },
    "Construction": {
      "Cost": "2,500 gp",
      "Craft": "DC 20"
    }
  },
  "name": "Magboots",
  "slot": "feet",
  "type": "item",
  "price": "5,000 gp",
  "source": "Technology Guide",
  "weight": "6 lbs.",
  "subtype": "feet",
  "description": "<p class=\"stat-block\">These clunky-looking boots have powerful electromagnets built into their soles that activate and deactivate automatically as the wearer flexes her foot, allowing her to walk on a metal surface with relative ease in zero gravity. They grant a +10 circumstance bonus on all Climb checks made while scaling metal surfaces.</p>",
  "_import_path": "technology_guide/item/feet"
}

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