Frenzychip

System: Pathfinder | Category: Technology | Slot: Slotless | SRD

Key Stats

Additional Stats

Key Value
Construction Cost 18,200 gp
Construction Craft DC 30
Frenzychip Implantation 1
Frenzychip Install DC 32
Name Frenzychip
Type item

Description

A frenzychip is installed into a creature's brain. Successful implantation leaves no trace of the operation. Once in place, a frenzychip patches directly in to the patient's motor skills and emotions. As long as she's not fatigued or exhausted, the user of a frenzychip can activate it as a swift action. While active, it grants a +2 morale bonus to Strength and Dexterity, a +1 morale bonus on Reflex saving throws, and a -2 penalty on Will saving throws. The user may use a frenzychip for up to 10 rounds per day, though the rounds need not be consecutive. Once the effects end, she becomes fatigued for twice as many rounds as she was under the frenzychip's effects.

Raw Data

{
  "url": "pfsrd://Technology Guide/Rules/Equipment/Cybertech/Frenzychip",
  "body": "<p class=\"stat-block\">A frenzychip is installed into a creature's brain. Successful implantation leaves no trace of the operation. Once in place, a frenzychip patches directly in to the patient's motor skills and emotions. As long as she's not fatigued or exhausted, the user of a frenzychip can activate it as a swift action. While active, it grants a +2 morale bonus to Strength and Dexterity, a +1 morale bonus on Reflex saving throws, and a -2 penalty on Will saving throws. The user may use a frenzychip for up to 10 rounds per day, though the rounds need not be consecutive. Once the effects end, she becomes fatigued for twice as many rounds as she was under the frenzychip's effects.</p>",
  "misc": {
    "Frenzychip": {
      "Install": "DC 32",
      "Implantation": "1"
    },
    "Construction": {
      "Cost": "18,200 gp",
      "Craft": "DC 30"
    }
  },
  "name": "Frenzychip",
  "slot": "brain",
  "type": "item",
  "price": "36,400 gp",
  "source": "Technology Guide",
  "weight": "1 lb.",
  "description": "<p class=\"stat-block\">A frenzychip is installed into a creature's brain. Successful implantation leaves no trace of the operation. Once in place, a frenzychip patches directly in to the patient's motor skills and emotions. As long as she's not fatigued or exhausted, the user of a frenzychip can activate it as a swift action. While active, it grants a +2 morale bonus to Strength and Dexterity, a +1 morale bonus on Reflex saving throws, and a -2 penalty on Will saving throws. The user may use a frenzychip for up to 10 rounds per day, though the rounds need not be consecutive. Once the effects end, she becomes fatigued for twice as many rounds as she was under the frenzychip's effects.</p>",
  "_import_path": "technology_guide/item"
}

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