Geothermal Generator

System: Pathfinder | Category: Technology | Slot: Slotless | SRD

Key Stats

Additional Stats

Key Value
Geothermal Generator Explosion 10d6 bludgeoning and 10d6 fire (60-ft. radius; Reflex DC 15 half)
Geothermal Generator Fort +4
Geothermal Generator Hardness 10
Geothermal Generator Hp 1,000
Geothermal Generator Perception Penalty -5
Geothermal Generator Yield 200
Name Geothermal Generator
Type item

Description

A geothermal generator doesn't take up much room on the surface, but its components reach far into the earth and tap upon superheated water, steam, and even magma to generate power. Once activated, a geothermal generator can continue to function indefinitely. Geothermal generators tend to run hot; physical contact with one causes 1d6 points of fire damage per round.

Raw Data

{
  "url": "pfsrd://Technology Guide/Rules/Hazards and Artifacts/Artifacts/Power Generators/Geothermal Generator",
  "body": "<p class=\"stat-block\">A geothermal generator doesn't take up much room on the surface, but its components reach far into the earth and tap upon superheated water, steam, and even magma to generate power. Once activated, a geothermal generator can continue to function indefinitely. Geothermal generators tend to run hot; physical contact with one causes 1d6 points of fire damage per round.</p>",
  "misc": {
    "Geothermal Generator": {
      "HP": "1,000",
      "Fort": "+4",
      "Yield": "200",
      "Hardness": "10",
      "Explosion": "10d6 bludgeoning and 10d6 fire (60-ft. radius; Reflex DC 15 half)",
      "Generator": "",
      "Perception Penalty": "-5"
    }
  },
  "name": "Geothermal Generator",
  "type": "item",
  "source": "Technology Guide",
  "description": "<p class=\"stat-block\">A geothermal generator doesn't take up much room on the surface, but its components reach far into the earth and tap upon superheated water, steam, and even magma to generate power. Once activated, a geothermal generator can continue to function indefinitely. Geothermal generators tend to run hot; physical contact with one causes 1d6 points of fire damage per round.</p>",
  "_import_path": "technology_guide/item"
}

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