Inertial Dampening Belt
System: Pathfinder | Category: Wondrous Item | Slot: Belt | SRD
Key Stats
- Slot: belt
- Price: 10,000 gp
- Weight: 2 lbs.
- Source: Technology Guide
- Base Item: bonus to her combat maneuver defense against bull rush
- Enhancement Bonus: +4
- Capacity: 20
- Usage: see text
Additional Stats
| Key | Value |
|---|---|
| Construction Cost | 5,000 gp |
| Construction Craft | DC 28 |
| Name | Inertial Dampening Belt |
| Type | item |
Description
When activated, an inertial dampening belt anchors the wearer in place, protecting her against outside forces. This effect gives the wearer a +4 bonus to her combat maneuver defense against bull rush, reposition, and trip attempts, consuming 1 charge per minute. If the wearer falls from a height of greater than 10 feet, the inertial dampening belt automatically activates just prior to impact and reduces the falling damage by half, consuming 1 charge per die of falling damage. If the belt has insufficient charges to reduce the entire amount of damage, the damage is not reduced for the excess dice. Damage from landing on hazardous objects such as spikes is not reduced.
Raw Data
{
"url": "pfsrd://Technology Guide/Rules/Equipment/Gear/Technological Gear/On Signals/Inertial Dampening Belt",
"body": "<p class=\"stat-block\">When activated, an inertial dampening belt anchors the wearer in place, protecting her against outside forces. This effect gives the wearer a +4 bonus to her combat maneuver defense against bull rush, reposition, and trip attempts, consuming 1 charge per minute. If the wearer falls from a height of greater than 10 feet, the inertial dampening belt automatically activates just prior to impact and reduces the falling damage by half, consuming 1 charge per die of falling damage. If the belt has insufficient charges to reduce the entire amount of damage, the damage is not reduced for the excess dice. Damage from landing on hazardous objects such as spikes is not reduced.</p>",
"misc": {
"Construction": {
"Cost": "5,000 gp",
"Craft": "DC 28"
},
"Inertial Dampening Belt": {
"Usage": "see text",
"Capacity": "20"
}
},
"name": "Inertial Dampening Belt",
"slot": "belt",
"type": "item",
"price": "10,000 gp",
"source": "Technology Guide",
"weight": "2 lbs.",
"description": "<p class=\"stat-block\">When activated, an inertial dampening belt anchors the wearer in place, protecting her against outside forces. This effect gives the wearer a +4 bonus to her combat maneuver defense against bull rush, reposition, and trip attempts, consuming 1 charge per minute. If the wearer falls from a height of greater than 10 feet, the inertial dampening belt automatically activates just prior to impact and reduces the falling damage by half, consuming 1 charge per die of falling damage. If the belt has insufficient charges to reduce the entire amount of damage, the damage is not reduced for the excess dice. Damage from landing on hazardous objects such as spikes is not reduced.</p>",
"_import_path": "technology_guide/item"
}
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