Null Blade
System: Pathfinder | Category: Weapon | Slot: Main Hand | SRD
Key Stats
- Price: 58,835 gp
- Weight: 4 lbs.
- Source: Technology Guide
- Base Item: construct-bane bastard sword
- Enhancement Bonus: +1
- Damage (M): 1d10 slash.
- Damage (S): 1d8 slash.
- Critical: 19-20/×2
- Capacity: 10
- Usage: 1 charge/round
- Proficiency: exotic (bastard sword)
Additional Stats
| Key | Value |
|---|---|
| Aura | moderate abjuration |
| Cl | 11th |
| Construction Cost | 33,835 gp |
| Construction Craft | DC 30 |
| Name | Null Blade |
| Type | item |
Description
A potent fusion of magic, advanced science, and masterful weaponsmithing, null blades were devised as weapons against both magic and machine. Null blades incorporate an adamantine-noqual alloy in their blades, a closely guarded metallurgical secret. These weapons closely guarded, and when one falls into another's hands, they spare no expense in their efforts to recover it.
A null blade is a +1 construct-bane bastard sword—using it in this capacity does not consume any charges. The blade's strange alloy penetrates hardness as if it were made of adamantine. The blade can be activated as a swift action. While it's active, a shimmering field of green energy wraps around the blade, disrupting magic and technology alike, and the weapon's enhancement bonus increases to +2. In addition, the first time in a round that an activated null blade strikes a creature or object, it consumes an additional charge and targets the creature or object struck with dispel magic and discharge. If a technological item damaged by a null blade is used in the same round it took damage, it glitches as if it were timeworn.
Raw Data
{
"cl": "11th",
"url": "pfsrd://Technology Guide/Rules/Equipment/Weapons/Null Blade",
"aura": "moderate abjuration",
"body": "<p class=\"stat-block\">A potent fusion of magic, advanced science, and masterful weaponsmithing, <i>null blades</i> were devised as weapons against both magic and machine. <i>Null blades</i> incorporate an adamantine-noqual alloy in their blades, a closely guarded metallurgical secret. These weapons closely guarded, and when one falls into another's hands, they spare no expense in their efforts to recover it.</p><p class=\"stat-block\">A <i>null blade</i> is a <i>+1 construct-bane bastard sword</i>—using it in this capacity does not consume any charges. The blade's strange alloy penetrates hardness as if it were made of adamantine. The blade can be activated as a swift action. While it's active, a shimmering field of green energy wraps around the blade, disrupting magic and technology alike, and the weapon's enhancement bonus increases to +2. In addition, the first time in a round that an activated <i>null blade</i> strikes a creature or object, it consumes an additional charge and targets the creature or object struck with <i>dispel magic</i> and <i>discharge</i>. If a technological item damaged by a <i>null blade</i> is used in the same round it took damage, it glitches as if it were timeworn.</p>",
"misc": {
"Null Blade": {
"Usage": "1 charge/round",
"Dmg (M)": "1d10 slash.",
"Dmg (S)": "1d8 slash.",
"Capacity": "10",
"Critical": "19-20/×2",
"Proficiency": "exotic (bastard sword)"
},
"Construction": {
"Cost": "33,835 gp",
"Craft": "DC 30"
}
},
"name": "Null Blade",
"slot": "main_hand",
"type": "item",
"price": "58,835 gp",
"source": "Technology Guide",
"weight": "4 lbs.",
"description": "<p class=\"stat-block\">A potent fusion of magic, advanced science, and masterful weaponsmithing, <i>null blades</i> were devised as weapons against both magic and machine. <i>Null blades</i> incorporate an adamantine-noqual alloy in their blades, a closely guarded metallurgical secret. These weapons closely guarded, and when one falls into another's hands, they spare no expense in their efforts to recover it.</p><p class=\"stat-block\">A <i>null blade</i> is a <i>+1 construct-bane bastard sword</i>—using it in this capacity does not consume any charges. The blade's strange alloy penetrates hardness as if it were made of adamantine. The blade can be activated as a swift action. While it's active, a shimmering field of green energy wraps around the blade, disrupting magic and technology alike, and the weapon's enhancement bonus increases to +2. In addition, the first time in a round that an activated <i>null blade</i> strikes a creature or object, it consumes an additional charge and targets the creature or object struck with <i>dispel magic</i> and <i>discharge</i>. If a technological item damaged by a <i>null blade</i> is used in the same round it took damage, it glitches as if it were timeworn.</p>",
"_import_path": "technology_guide/item"
}
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