Scatterlight Suit

System: Pathfinder | Category: Wondrous Item | Slot: Body | SRD

Key Stats

Additional Stats

Key Value
Name Scatterlight Suit
Scatterlight Suit Ac +1
Scatterlight Suit Black 150 gp
Scatterlight Suit Blue 3,600 gp
Scatterlight Suit Brown 100 gp
Scatterlight Suit Gray 700 gp
Scatterlight Suit Green 1,000 gp
Scatterlight Suit Max Dex +8
Scatterlight Suit Penalty -1
Scatterlight Suit Prismatic 12,000 gp
Scatterlight Suit Red 1,400 gp
Scatterlight Suit Speed (20 ft.) 20 ft.
Scatterlight Suit Spell Failure 5%
Scatterlight Suit White 200 gp
Sections Url pfsrd://Technology Guide/Rules/Equipment/Armor/Scatterlight Suit/
Type item

Description

A scatterlight suit is a tight, form-fitting suit of highly reflective polymers and synthetic metal fibers. It's designed to reflect beam weapon attacks, and provides only minimal protection against physical damage. Activating a scatterlight suit is a standard action; once activated, the suit diffuses and blurs light reflected from its surface, making the wearer appear hazy and indistinct.

While active, a scatterlight suit increases the wearer's touch AC by a variable amount—this bonus is an armor bonus, but does not increase the wearer's normal or flat-footed AC beyond the scatterlight suit's baseline armor bonus of +1. This bonus to touch AC only applies to attacks made by beam weapons and rays—it does not provide additional protection to other touch attacks.

Tables

Table

<table><thead><tr><th>Color</th><th>Touch AC Bonus</th></tr></thead><tbody><tr class="odd"><td>Brown</td><td>+1</td></tr><tr class="even"><td>Black</td><td>+2</td></tr><tr class="odd"><td>White</td><td>+3</td></tr><tr class="even"><td>Gray</td><td>+4</td></tr><tr class="odd"><td>Green</td><td>+5</td></tr><tr class="even"><td>Red</td><td>+6</td></tr><tr class="odd"><td>Blue</td><td>+7</td></tr><tr class="even"><td>Orange</td><td>+8</td></tr><tr class="odd"><td>Prismatic</td><td>+9</td></tr></tbody></table>

Table

<table><thead><tr><th>Construction</th><th>Craft (varies)</th><th>Cost (varies)</th></tr></thead><tbody><tr class="odd"><td>Brown</td><td>DC 24</td><td>50 gp</td></tr><tr class="even"><td>Black</td><td>DC 25</td><td>75 gp</td></tr><tr class="odd"><td>White</td><td>DC 26</td><td>100 gp</td></tr><tr class="even"><td>Gray</td><td>DC 27</td><td>350 gp</td></tr><tr class="odd"><td>Green</td><td>DC 28</td><td>500 gp</td></tr><tr class="even"><td>Red</td><td>DC 29</td><td>700 gp</td></tr><tr class="odd"><td>Blue</td><td>DC 30</td><td>1,800 gp</td></tr><tr class="even"><td>Orange</td><td>DC 31</td><td>3,000 gp</td></tr><tr class="odd"><td>Prismatic</td><td>DC 32</td><td>6,000 gp</td></tr></tbody></table>

Raw Data

{
  "url": "pfsrd://Technology Guide/Rules/Equipment/Armor/Scatterlight Suit",
  "body": "<p class=\"stat-block\">A scatterlight suit is a tight, form-fitting suit of highly reflective polymers and synthetic metal fibers. It's designed to reflect beam weapon attacks, and provides only minimal protection against physical damage. Activating a scatterlight suit is a standard action; once activated, the suit diffuses and blurs light reflected from its surface, making the wearer appear hazy and indistinct.</p><p class=\"stat-block\">While active, a scatterlight suit increases the wearer's touch AC by a variable amount&mdash;this bonus is an armor bonus, but does not increase the wearer's normal or flat-footed AC beyond the scatterlight suit's baseline armor bonus of +1. This bonus to touch AC only applies to attacks made by beam weapons and rays&mdash;it does not provide additional protection to other touch attacks.</p>",
  "misc": {
    "Scatterlight Suit": {
      "AC": "+1",
      "Red": "1,400 gp",
      "Blue": "3,600 gp",
      "Gray": "700 gp",
      "Black": "150 gp",
      "Brown": "100 gp",
      "Green": "1,000 gp",
      "Speed": "(20 ft.) 20 ft.",
      "Usage": "1 charge/hour",
      "White": "200 gp",
      "Orange": "6,000 gp",
      "Max Dex": "+8",
      "Penalty": "-1",
      "Capacity": "24",
      "Prismatic": "12,000 gp",
      "Spell Failure": "5%"
    }
  },
  "name": "Scatterlight Suit",
  "slot": "body",
  "type": "item",
  "price": "varies",
  "source": "Technology Guide",
  "tables": [
    {
      "body": "<table><thead><tr><th>Color</th><th>Touch AC Bonus</th></tr></thead><tbody><tr class=\"odd\"><td>Brown</td><td>+1</td></tr><tr class=\"even\"><td>Black</td><td>+2</td></tr><tr class=\"odd\"><td>White</td><td>+3</td></tr><tr class=\"even\"><td>Gray</td><td>+4</td></tr><tr class=\"odd\"><td>Green</td><td>+5</td></tr><tr class=\"even\"><td>Red</td><td>+6</td></tr><tr class=\"odd\"><td>Blue</td><td>+7</td></tr><tr class=\"even\"><td>Orange</td><td>+8</td></tr><tr class=\"odd\"><td>Prismatic</td><td>+9</td></tr></tbody></table>",
      "name": "Table"
    },
    {
      "body": "<table><thead><tr><th>Construction</th><th>Craft (varies)</th><th>Cost (varies)</th></tr></thead><tbody><tr class=\"odd\"><td>Brown</td><td>DC 24</td><td>50 gp</td></tr><tr class=\"even\"><td>Black</td><td>DC 25</td><td>75 gp</td></tr><tr class=\"odd\"><td>White</td><td>DC 26</td><td>100 gp</td></tr><tr class=\"even\"><td>Gray</td><td>DC 27</td><td>350 gp</td></tr><tr class=\"odd\"><td>Green</td><td>DC 28</td><td>500 gp</td></tr><tr class=\"even\"><td>Red</td><td>DC 29</td><td>700 gp</td></tr><tr class=\"odd\"><td>Blue</td><td>DC 30</td><td>1,800 gp</td></tr><tr class=\"even\"><td>Orange</td><td>DC 31</td><td>3,000 gp</td></tr><tr class=\"odd\"><td>Prismatic</td><td>DC 32</td><td>6,000 gp</td></tr></tbody></table>",
      "name": "Table"
    }
  ],
  "weight": "5 lbs.",
  "sections": [
    {
      "url": "pfsrd://Technology Guide/Rules/Equipment/Armor/Scatterlight Suit/",
      "body": "<table><thead><tr><th>Color</th><th>Touch AC Bonus</th></tr></thead><tbody><tr class=\"odd\"><td>Brown</td><td>+1</td></tr><tr class=\"even\"><td>Black</td><td>+2</td></tr><tr class=\"odd\"><td>White</td><td>+3</td></tr><tr class=\"even\"><td>Gray</td><td>+4</td></tr><tr class=\"odd\"><td>Green</td><td>+5</td></tr><tr class=\"even\"><td>Red</td><td>+6</td></tr><tr class=\"odd\"><td>Blue</td><td>+7</td></tr><tr class=\"even\"><td>Orange</td><td>+8</td></tr><tr class=\"odd\"><td>Prismatic</td><td>+9</td></tr></tbody></table>",
      "type": "table",
      "source": "Technology Guide"
    },
    {
      "url": "pfsrd://Technology Guide/Rules/Equipment/Armor/Scatterlight Suit/",
      "body": "<table><thead><tr><th>Construction</th><th>Craft (varies)</th><th>Cost (varies)</th></tr></thead><tbody><tr class=\"odd\"><td>Brown</td><td>DC 24</td><td>50 gp</td></tr><tr class=\"even\"><td>Black</td><td>DC 25</td><td>75 gp</td></tr><tr class=\"odd\"><td>White</td><td>DC 26</td><td>100 gp</td></tr><tr class=\"even\"><td>Gray</td><td>DC 27</td><td>350 gp</td></tr><tr class=\"odd\"><td>Green</td><td>DC 28</td><td>500 gp</td></tr><tr class=\"even\"><td>Red</td><td>DC 29</td><td>700 gp</td></tr><tr class=\"odd\"><td>Blue</td><td>DC 30</td><td>1,800 gp</td></tr><tr class=\"even\"><td>Orange</td><td>DC 31</td><td>3,000 gp</td></tr><tr class=\"odd\"><td>Prismatic</td><td>DC 32</td><td>6,000 gp</td></tr></tbody></table>",
      "type": "table",
      "source": "Technology Guide"
    },
    {
      "body": "<p class=\"stat-block\">Craft Technological Arms and Armor, military lab</p>",
      "type": "section",
      "source": "Technology Guide"
    }
  ],
  "description": "<p class=\"stat-block\">A scatterlight suit is a tight, form-fitting suit of highly reflective polymers and synthetic metal fibers. It's designed to reflect beam weapon attacks, and provides only minimal protection against physical damage. Activating a scatterlight suit is a standard action; once activated, the suit diffuses and blurs light reflected from its surface, making the wearer appear hazy and indistinct.</p><p class=\"stat-block\">While active, a scatterlight suit increases the wearer's touch AC by a variable amount&mdash;this bonus is an armor bonus, but does not increase the wearer's normal or flat-footed AC beyond the scatterlight suit's baseline armor bonus of +1. This bonus to touch AC only applies to attacks made by beam weapons and rays&mdash;it does not provide additional protection to other touch attacks.</p>",
  "_import_path": "technology_guide/item"
}

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