Stun Baton

System: Pathfinder | Category: Technology | Slot: Main Hand | SRD

Key Stats

Additional Stats

Key Value
Construction Cost 2,500 gp
Construction Craft DC 24
Name Stun Baton
Stun Baton Special touch
Type item

Description

This slender rod has an insulated grip and a conductive tip. All bludgeoning damage dealt by an active stun baton is nonlethal, while the electrical charge can be either nonlethal or lethal. By activating a control in the handle as a swift action, the wielder can switch the attack between a nonlethal jolt and a lethal shock. On a confirmed critical hit, a target must succeed at a Fortitude saving throw (DC = 10 + the damage dealt by the critical hit) or be staggered for 1 round. When it's not activated, a stun baton functions as a sap. A character who is proficient with saps is proficient with a stun baton.

Raw Data

{
  "url": "pfsrd://Technology Guide/Rules/Equipment/Weapons/Stun Baton",
  "body": "<p class=\"stat-block\">This slender rod has an insulated grip and a conductive tip. All bludgeoning damage dealt by an active stun baton is nonlethal, while the electrical charge can be either nonlethal or lethal. By activating a control in the handle as a swift action, the wielder can switch the attack between a nonlethal jolt and a lethal shock. On a confirmed critical hit, a target must succeed at a Fortitude saving throw (DC = 10 + the damage dealt by the critical hit) or be staggered for 1 round. When it's not activated, a stun baton functions as a sap. A character who is proficient with saps is proficient with a stun baton.</p>",
  "misc": {
    "Stun Baton": {
      "Usage": "1 charge/round",
      "Dmg (M)": "1d8 e, 1d6 blu.",
      "Dmg (S)": "1d6 e,1d4 blu.",
      "Special": "touch",
      "Capacity": "10",
      "Critical": "&times;2",
      "Proficiency": "martial"
    },
    "Construction": {
      "Cost": "2,500 gp",
      "Craft": "DC 24"
    }
  },
  "name": "Stun Baton",
  "slot": "main_hand",
  "type": "item",
  "price": "5,000 gp",
  "source": "Technology Guide",
  "weight": "2 lbs.",
  "description": "<p class=\"stat-block\">This slender rod has an insulated grip and a conductive tip. All bludgeoning damage dealt by an active stun baton is nonlethal, while the electrical charge can be either nonlethal or lethal. By activating a control in the handle as a swift action, the wielder can switch the attack between a nonlethal jolt and a lethal shock. On a confirmed critical hit, a target must succeed at a Fortitude saving throw (DC = 10 + the damage dealt by the critical hit) or be staggered for 1 round. When it's not activated, a stun baton functions as a sap. A character who is proficient with saps is proficient with a stun baton.</p>",
  "_import_path": "technology_guide/item"
}

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