Stun Baton
System: Pathfinder | Category: Technology | Slot: Main Hand | SRD
Key Stats
- Price: 5,000 gp
- Weight: 2 lbs.
- Source: Technology Guide
- Damage (M): 1d8 e, 1d6 blu.
- Damage (S): 1d6 e,1d4 blu.
- Critical: ×2
- Capacity: 10
- Usage: 1 charge/round
- Proficiency: martial
Additional Stats
| Key | Value |
|---|---|
| Construction Cost | 2,500 gp |
| Construction Craft | DC 24 |
| Name | Stun Baton |
| Stun Baton Special | touch |
| Type | item |
Description
This slender rod has an insulated grip and a conductive tip. All bludgeoning damage dealt by an active stun baton is nonlethal, while the electrical charge can be either nonlethal or lethal. By activating a control in the handle as a swift action, the wielder can switch the attack between a nonlethal jolt and a lethal shock. On a confirmed critical hit, a target must succeed at a Fortitude saving throw (DC = 10 + the damage dealt by the critical hit) or be staggered for 1 round. When it's not activated, a stun baton functions as a sap. A character who is proficient with saps is proficient with a stun baton.
Raw Data
{
"url": "pfsrd://Technology Guide/Rules/Equipment/Weapons/Stun Baton",
"body": "<p class=\"stat-block\">This slender rod has an insulated grip and a conductive tip. All bludgeoning damage dealt by an active stun baton is nonlethal, while the electrical charge can be either nonlethal or lethal. By activating a control in the handle as a swift action, the wielder can switch the attack between a nonlethal jolt and a lethal shock. On a confirmed critical hit, a target must succeed at a Fortitude saving throw (DC = 10 + the damage dealt by the critical hit) or be staggered for 1 round. When it's not activated, a stun baton functions as a sap. A character who is proficient with saps is proficient with a stun baton.</p>",
"misc": {
"Stun Baton": {
"Usage": "1 charge/round",
"Dmg (M)": "1d8 e, 1d6 blu.",
"Dmg (S)": "1d6 e,1d4 blu.",
"Special": "touch",
"Capacity": "10",
"Critical": "×2",
"Proficiency": "martial"
},
"Construction": {
"Cost": "2,500 gp",
"Craft": "DC 24"
}
},
"name": "Stun Baton",
"slot": "main_hand",
"type": "item",
"price": "5,000 gp",
"source": "Technology Guide",
"weight": "2 lbs.",
"description": "<p class=\"stat-block\">This slender rod has an insulated grip and a conductive tip. All bludgeoning damage dealt by an active stun baton is nonlethal, while the electrical charge can be either nonlethal or lethal. By activating a control in the handle as a swift action, the wielder can switch the attack between a nonlethal jolt and a lethal shock. On a confirmed critical hit, a target must succeed at a Fortitude saving throw (DC = 10 + the damage dealt by the critical hit) or be staggered for 1 round. When it's not activated, a stun baton functions as a sap. A character who is proficient with saps is proficient with a stun baton.</p>",
"_import_path": "technology_guide/item"
}
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