Torpinal

System: Pathfinder | Category: Technology | Slot: Slotless | SRD

Key Stats

Additional Stats

Key Value
Construction Cost 150 gp
Construction Craft DC 25
Construction Requirements Craft Pharmaceutical, medical lab
Name Torpinal
Type item

Description

Torpinal is a serum that makes the injected subject more cooperative during interrogation. It has a 1-minute onset time. The effects of a single dose of torpinal can be resisted with a successful DC 12 Will saving throw. Additional dose can be used, and often are when the subject succeeds at a save against torpinal. Each dose administered within a 1-minute period forces a new saving throw to resist the effects, with the DC increasing by 2 per additional dose (to a maximum of DC 22).

A victim that succumbs to torpinal becomes highly suggestible to revealing truthful information for 10 minutes. Whenever the victim is posed a question during this time, the victim must succeed at a Will saving throw (DC = the DC of the dose of torpinal the victim failed his saving throw against) to resist replying to the question in as truthful a manner as he can. The victim isn't compelled to follow any suggestions other than the one to answer questions truthfully. A victim under the effects of torpinal takes a -10 penalty on Bluff checks, making it difficult to lie even if successfully saving against the torpinal's ongoing effects. Torpinal is a poison and mind-affecting effect.

Raw Data

{
  "url": "pfsrd://Technology Guide/Rules/Equipment/Pharmaceuticals/Torpinal",
  "body": "<p class=\"stat-block\">Torpinal is a serum that makes the injected subject more cooperative during interrogation. It has a 1-minute onset time. The effects of a single dose of torpinal can be resisted with a successful DC 12 Will saving throw. Additional dose can be used, and often are when the subject succeeds at a save against torpinal. Each dose administered within a 1-minute period forces a new saving throw to resist the effects, with the DC increasing by 2 per additional dose (to a maximum of DC 22).</p><p class=\"stat-block\">A victim that succumbs to torpinal becomes highly suggestible to revealing truthful information for 10 minutes. Whenever the victim is posed a question during this time, the victim must succeed at a Will saving throw (DC = the DC of the dose of torpinal the victim failed his saving throw against) to resist replying to the question in as truthful a manner as he can. The victim isn't compelled to follow any suggestions other than the one to answer questions truthfully. A victim under the effects of torpinal takes a -10 penalty on Bluff checks, making it difficult to lie even if successfully saving against the torpinal's ongoing effects. Torpinal is a poison and mind-affecting effect.</p>",
  "misc": {
    "Construction": {
      "Cost": "150 gp",
      "Craft": "DC 25",
      "Requirements": "Craft Pharmaceutical, medical lab"
    }
  },
  "name": "Torpinal",
  "type": "item",
  "price": "300 gp",
  "source": "Technology Guide",
  "description": "<p class=\"stat-block\">Torpinal is a serum that makes the injected subject more cooperative during interrogation. It has a 1-minute onset time. The effects of a single dose of torpinal can be resisted with a successful DC 12 Will saving throw. Additional dose can be used, and often are when the subject succeeds at a save against torpinal. Each dose administered within a 1-minute period forces a new saving throw to resist the effects, with the DC increasing by 2 per additional dose (to a maximum of DC 22).</p><p class=\"stat-block\">A victim that succumbs to torpinal becomes highly suggestible to revealing truthful information for 10 minutes. Whenever the victim is posed a question during this time, the victim must succeed at a Will saving throw (DC = the DC of the dose of torpinal the victim failed his saving throw against) to resist replying to the question in as truthful a manner as he can. The victim isn't compelled to follow any suggestions other than the one to answer questions truthfully. A victim under the effects of torpinal takes a -10 penalty on Bluff checks, making it difficult to lie even if successfully saving against the torpinal's ongoing effects. Torpinal is a poison and mind-affecting effect.</p>",
  "_import_path": "technology_guide/item"
}

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