Trauma Pack

System: Pathfinder | Category: Technology | Slot: Slotless | SRD

Key Stats

Additional Stats

Key Value
Construction Cost 750 gp
Construction Craft DC 20
Name Trauma Pack
Type item

Description

This small box of emergency medical gear can be used to augment a creature's Heal skill to allow for enhanced healing. A full trauma pack has enough supplies to be used 5 times before it is depleted. When using a trauma pack to provide healing, attempt a DC 15 Heal check as a standard action. If he succeeds, the pack provides 1d8+1 points of healing. For every 5 points by which the Heal check's result exceeds the DC, it provides an additional 1d8+1 points of healing.

Raw Data

{
  "url": "pfsrd://Technology Guide/Rules/Equipment/Gear/Technological Gear/On Signals/Trauma Pack",
  "body": "<p class=\"stat-block\">This small box of emergency medical gear can be used to augment a creature's Heal skill to allow for enhanced healing. A full trauma pack has enough supplies to be used 5 times before it is depleted. When using a trauma pack to provide healing, attempt a DC 15 Heal check as a standard action. If he succeeds, the pack provides 1d8+1 points of healing. For every 5 points by which the Heal check's result exceeds the DC, it provides an additional 1d8+1 points of healing.</p>",
  "misc": {
    "Trauma Pack": {
      "Usage": "1 charge (disposable)",
      "Capacity": "5"
    },
    "Construction": {
      "Cost": "750 gp",
      "Craft": "DC 20"
    }
  },
  "name": "Trauma Pack",
  "slot": "none",
  "type": "item",
  "price": "1,500 gp",
  "source": "Technology Guide",
  "weight": "5 lbs.",
  "description": "<p class=\"stat-block\">This small box of emergency medical gear can be used to augment a creature's Heal skill to allow for enhanced healing. A full trauma pack has enough supplies to be used 5 times before it is depleted. When using a trauma pack to provide healing, attempt a DC 15 Heal check as a standard action. If he succeeds, the pack provides 1d8+1 points of healing. For every 5 points by which the Heal check's result exceeds the DC, it provides an additional 1d8+1 points of healing.</p>",
  "_import_path": "technology_guide/item"
}

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