Zero Pistol

System: Pathfinder | Category: Firearm | Slot: Main Hand | SRD

Key Stats

Additional Stats

Key Value
Construction Cost 5,000 gp
Construction Craft DC 23
Name Zero Pistol
Type item
Zero Pistol Special semi-automatic, touch

Description

A zero pistol fires a beam of freezing particles at high velocity, dealing cold damage to anything it strikes. Any creature critically hit by a zero pistol ray must succeed at a DC 15 Fortitude saving throw or become staggered by the cold for 1 round.

Raw Data

{
  "url": "pfsrd://Technology Guide/Rules/Equipment/Weapons/Zero Pistol",
  "body": "<p class=\"stat-block\">A zero pistol fires a beam of freezing particles at high velocity, dealing cold damage to anything it strikes. Any creature critically hit by a zero pistol ray must succeed at a DC 15 Fortitude saving throw or become staggered by the cold for 1 round.</p>",
  "misc": {
    "Zero Pistol": {
      "Range": "50 ft.",
      "Usage": "1 charge",
      "Dmg (M)": "1d8 cold",
      "Dmg (S)": "1d6 cold",
      "Special": "semi-automatic, touch",
      "Capacity": "10",
      "Critical": "&times;2",
      "Proficiency": "exotic (firearms)"
    },
    "Construction": {
      "Cost": "5,000 gp",
      "Craft": "DC 23"
    }
  },
  "name": "Zero Pistol",
  "slot": "main_hand",
  "type": "item",
  "price": "10,000 gp",
  "source": "Technology Guide",
  "weight": "2 lbs.",
  "description": "<p class=\"stat-block\">A zero pistol fires a beam of freezing particles at high velocity, dealing cold damage to anything it strikes. Any creature critically hit by a zero pistol ray must succeed at a DC 15 Fortitude saving throw or become staggered by the cold for 1 round.</p>",
  "_import_path": "technology_guide/item"
}

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