Zortaphen

System: Pathfinder | Category: Technology | Slot: Slotless | SRD

Key Stats

Additional Stats

Key Value
Construction Cost 1,125 gp
Construction Craft DC 22
Construction Requirements Craft Pharmaceutical, medical lab
Name Zortaphen
Type item

Description

Zortaphen is a powerful anesthetic. A creature that takes a dose of zortaphen must succeed at a DC 15 Fortitude saving throw or become unconscious for 1 hour; the unconsciousness takes effect 1d6 rounds after the failed save. A creature under the effects of zortaphen is numbed as well, making it immune to pain effects while sleeping. Damage inflicted on someone put to sleep with zortaphen does not cause the sleeper to awaken. Awakening someone early requires a successful DC 20 Heal check and a full-round action. Zortaphen is a poison and sleep effect.

Zortaphen can be dangerous if too much is taken at once. A skilled character can use a successful DC 15 Heal check to keep someone under the effects of zortaphen unconscious indefinitely by injecting a new dose every hour. On a failed Heal check or if a second dose is administered without attempting a Heal check, a victim already under the effects of zortaphen must succeed at a DC 15 Fortitude save or take 1d6 points of Constitution damage.

Raw Data

{
  "url": "pfsrd://Technology Guide/Rules/Equipment/Pharmaceuticals/Zortaphen",
  "body": "<p class=\"stat-block\">Zortaphen is a powerful anesthetic. A creature that takes a dose of zortaphen must succeed at a DC 15 Fortitude saving throw or become unconscious for 1 hour; the unconsciousness takes effect 1d6 rounds after the failed save. A creature under the effects of zortaphen is numbed as well, making it immune to pain effects while sleeping. Damage inflicted on someone put to sleep with zortaphen does not cause the sleeper to awaken. Awakening someone early requires a successful DC 20 Heal check and a full-round action. Zortaphen is a poison and sleep effect.</p><p class=\"stat-block\">Zortaphen can be dangerous if too much is taken at once. A skilled character can use a successful DC 15 Heal check to keep someone under the effects of zortaphen unconscious indefinitely by injecting a new dose every hour. On a failed Heal check or if a second dose is administered without attempting a Heal check, a victim already under the effects of zortaphen must succeed at a DC 15 Fortitude save or take 1d6 points of Constitution damage.</p>",
  "misc": {
    "Construction": {
      "Cost": "1,125 gp",
      "Craft": "DC 22",
      "Requirements": "Craft Pharmaceutical, medical lab"
    }
  },
  "name": "Zortaphen",
  "type": "item",
  "price": "2,250 gp",
  "source": "Technology Guide",
  "description": "<p class=\"stat-block\">Zortaphen is a powerful anesthetic. A creature that takes a dose of zortaphen must succeed at a DC 15 Fortitude saving throw or become unconscious for 1 hour; the unconsciousness takes effect 1d6 rounds after the failed save. A creature under the effects of zortaphen is numbed as well, making it immune to pain effects while sleeping. Damage inflicted on someone put to sleep with zortaphen does not cause the sleeper to awaken. Awakening someone early requires a successful DC 20 Heal check and a full-round action. Zortaphen is a poison and sleep effect.</p><p class=\"stat-block\">Zortaphen can be dangerous if too much is taken at once. A skilled character can use a successful DC 15 Heal check to keep someone under the effects of zortaphen unconscious indefinitely by injecting a new dose every hour. On a failed Heal check or if a second dose is administered without attempting a Heal check, a victim already under the effects of zortaphen must succeed at a DC 15 Fortitude save or take 1d6 points of Constitution damage.</p>",
  "_import_path": "technology_guide/item"
}

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