Dragon's Breath Cartridge

System: Pathfinder | Category: Ring | Slot: Ring | SRD

Key Stats

Additional Stats

Key Value
Name Dragon's Breath Cartridge
Type item

Description

This cartridge contains alchemical compounds that, when fired, produce a cone of fire instead of the normal attack of a one-handed or two-handed firearm with the scatter weapon quality. The nonmagical flame deals 2d6 points of fire damage to all targets within the cone of the scatter firearm (DC 15 Reflex save for half). These cartridges cannot be used in firearms that don't have the scatter weapon quality. Because this ammunition forces a saving throw instead of making an attack roll, the misfire rules are slightly different. If you roll a 1 with either of the damage dice, the firearm misfires.

Raw Data

{
  "url": "pfsrd://Ultimate Combat/Rules/Mastering Combat/Firearms/Firearm Descriptions/Firearm Ammunition and Adventuring Gear/Alchemical Cartridges/Dragons Breath Cartridge",
  "body": "<p id=\"dragon's-breath-cartridge\" class=\"stat-block-2\">This cartridge contains alchemical compounds that, when fired, produce a cone of fire instead of the normal attack of a one-handed or two-handed firearm with the scatter weapon quality. The nonmagical flame deals 2d6 points of fire damage to all targets within the cone of the scatter firearm (DC 15 Reflex save for half). These cartridges cannot be used in firearms that don't have the scatter weapon quality. Because this ammunition forces a saving throw instead of making an attack roll, the misfire rules are slightly different. If you roll a 1 with either of the damage dice, the firearm misfires. </p>",
  "name": "Dragon's Breath Cartridge",
  "slot": "ring_left",
  "type": "item",
  "source": "Ultimate Combat",
  "description": "<p id=\"dragon's-breath-cartridge\" class=\"stat-block-2\">This cartridge contains alchemical compounds that, when fired, produce a cone of fire instead of the normal attack of a one-handed or two-handed firearm with the scatter weapon quality. The nonmagical flame deals 2d6 points of fire damage to all targets within the cone of the scatter firearm (DC 15 Reflex save for half). These cartridges cannot be used in firearms that don't have the scatter weapon quality. Because this ammunition forces a saving throw instead of making an attack roll, the misfire rules are slightly different. If you roll a 1 with either of the damage dice, the firearm misfires. </p>",
  "_import_path": "ultimate_combat/item"
}

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