Meteor Hammer
System: Pathfinder | Category: Shield | Slot: Off Hand | SRD
Key Stats
- Price: 10 gp
- Weight: 10 lbs.
- Source: Ultimate Combat
- Base Item: shield bonus to AC
- Enhancement Bonus: +1
- Damage (M): 1d8
- Damage (S): 1d6
- Critical: ×2
- Proficiency: Exotic Weapons
Additional Stats
| Key | Value |
|---|---|
| Name | Meteor Hammer |
| Type | item |
| Weapon Dmg (L) | 2d6 |
| Weapon Dmg (T) | 1d4 |
| Weapon Special | reach, trip |
| Weapon Weapon Class | Two-Handed Melee Weapons |
Description
This weapon consists of one or two spherical weights attached by a 10-foot chain. You whirl the weights and wrap them around an opponent's body. If you succeed at a trip attempt with a meteor hammer, you can drag your opponent 5 feet closer to you rather than knocking her prone. You may use this weapon in two different ways: in meteor mode you use it as a double weapon, while in fortress mode you cannot use it as a double weapon but gain reach and a +1 shield bonus to AC. Switching between these two modes is a free action decided at the start of your turn.
Raw Data
{
"url": "pfsrd://Ultimate Combat/Rules/Mastering Combat/Eastern Armor and Weapons/Eastern Weapons/Weapon Descriptions/Meteor Hammer",
"body": "<p id=\"meteor-hammer\">This weapon consists of one or two spherical weights attached by a 10-foot chain. You whirl the weights and wrap them around an opponent's body. If you succeed at a trip attempt with a meteor hammer, you can drag your opponent 5 feet closer to you rather than knocking her prone. You may use this weapon in two different ways: in meteor mode you use it as a double weapon, while in fortress mode you cannot use it as a double weapon but gain reach and a +1 shield bonus to AC. Switching between these two modes is a free action decided at the start of your turn.</p>",
"misc": {
"Weapon": {
"Type": "B",
"Dmg (L)": "2d6",
"Dmg (M)": "1d8",
"Dmg (S)": "1d6",
"Dmg (T)": "1d4",
"Special": "reach, trip",
"Critical": "×2",
"Proficiency": "Exotic Weapons",
"Weapon Class": "Two-Handed Melee Weapons"
}
},
"name": "Meteor Hammer",
"slot": "off_hand",
"type": "item",
"price": "10 gp",
"source": "Ultimate Combat",
"weight": "10 lbs.",
"description": "<p id=\"meteor-hammer\">This weapon consists of one or two spherical weights attached by a 10-foot chain. You whirl the weights and wrap them around an opponent's body. If you succeed at a trip attempt with a meteor hammer, you can drag your opponent 5 feet closer to you rather than knocking her prone. You may use this weapon in two different ways: in meteor mode you use it as a double weapon, while in fortress mode you cannot use it as a double weapon but gain reach and a +1 shield bonus to AC. Switching between these two modes is a free action decided at the start of your turn.</p>",
"_import_path": "ultimate_combat/item"
}
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