Musket, Warhammer
System: Pathfinder | Category: Ring | Slot: Ring | SRD
Key Stats
- Price: 1,600 gp
- Weight: 6 lbs.
- Source: Ultimate Combat
- Range: 30 ft.
- Damage (M): 1d8
- Damage (S): 1d6
- Critical: ×4
- Capacity: 1
- Proficiency: Firearm
Additional Stats
| Key | Value |
|---|---|
| Name | Musket, Warhammer |
| Type | item |
| Weapon Dmg (L) | 2d6 |
| Weapon Dmg (T) | 1d4 |
| Weapon Misfire | 1-2 (5 ft.) |
| Weapon Weapon Class | Two-Handed Firearms |
Description
This musket has a warhammer head at the end of its barrel, which allows it to be used as both a musket and a warhammer. It is considered a double weapon for purposes of creating masterwork or magical versions of this weapon. If this firearm gains the broken condition, both the firearm component and the warhammer are considered broken. A warhammer musket uses either a bullet and a single dose of black powder or an alchemical cartridge as ammunition.
Raw Data
{
"url": "pfsrd://Ultimate Combat/Rules/Mastering Combat/Firearms/Firearm Descriptions/Early Firearms/Musket/Warhammer",
"body": "<p id=\"musket,-warhammer\">This musket has a warhammer head at the end of its barrel, which allows it to be used as both a musket and a warhammer. It is considered a double weapon for purposes of creating masterwork or magical versions of this weapon. If this firearm gains the broken condition, both the firearm component and the warhammer are considered broken. A warhammer musket uses either a bullet and a single dose of black powder or an alchemical cartridge as ammunition.</p>",
"misc": {
"Weapon": {
"Type": "B and P",
"Range": "30 ft.",
"Dmg (L)": "2d6",
"Dmg (M)": "1d8",
"Dmg (S)": "1d6",
"Dmg (T)": "1d4",
"Misfire": "1–2 (5 ft.)",
"Capacity": "1",
"Critical": "×4",
"Proficiency": "Firearm",
"Weapon Class": "Two-Handed Firearms"
}
},
"name": "Musket, Warhammer",
"slot": "ring_left",
"type": "item",
"price": "1,600 gp",
"source": "Ultimate Combat",
"weight": "6 lbs.",
"description": "<p id=\"musket,-warhammer\">This musket has a warhammer head at the end of its barrel, which allows it to be used as both a musket and a warhammer. It is considered a double weapon for purposes of creating masterwork or magical versions of this weapon. If this firearm gains the broken condition, both the firearm component and the warhammer are considered broken. A warhammer musket uses either a bullet and a single dose of black powder or an alchemical cartridge as ammunition.</p>",
"_import_path": "ultimate_combat/item"
}
Back to Items | Spells | Feats | Traits | Campaigns