Pellets
System: Pathfinder | Category: Ring | Slot: Ring | SRD
Key Stats
- Source: Ultimate Combat
- Price: 1 gp
- Weight: -
Additional Stats
| Key | Value |
|---|---|
| 30 Handfuls Price | 30 gp |
| 30 Handfuls Weight | 1/2 lb. |
| Name | Pellets |
| Type | item |
Description
A handful of pellets, along with a dose of black powder, is commonly used as ammunition for one-handed and two-handed firearms with the scatter weapon quality, though rocks or other small bits of hard material can be used in the pellets' place. Using anything other than pellets or alchemical cartridges when firing off a cone attack with a scatter weapon increases the weapon's misfire range by 1 (though this increase can be removed by switching back to standard ammunition).
Raw Data
{
"url": "pfsrd://Ultimate Combat/Rules/Mastering Combat/Firearms/Firearm Descriptions/Firearm Ammunition and Adventuring Gear/Pellets",
"body": "<p id=\"pellets\">A handful of pellets, along with a dose of black powder, is commonly used as ammunition for one-handed and two-handed firearms with the scatter weapon quality, though rocks or other small bits of hard material can be used in the pellets' place. Using anything other than pellets or alchemical cartridges when firing off a cone attack with a scatter weapon increases the weapon's misfire range by 1 (though this increase can be removed by switching back to standard ammunition).</p>",
"misc": {
"null": {
"Gear Type": "Item"
},
"Handful": {
"Price": "1 gp",
"Weight": "—"
},
"30 Handfuls": {
"Price": "30 gp",
"Weight": "1/2 lb."
}
},
"name": "Pellets",
"slot": "ring_left",
"type": "item",
"source": "Ultimate Combat",
"description": "<p id=\"pellets\">A handful of pellets, along with a dose of black powder, is commonly used as ammunition for one-handed and two-handed firearms with the scatter weapon quality, though rocks or other small bits of hard material can be used in the pellets' place. Using anything other than pellets or alchemical cartridges when firing off a cone attack with a scatter weapon increases the weapon's misfire range by 1 (though this increase can be removed by switching back to standard ammunition).</p>",
"_import_path": "ultimate_combat/item"
}
Back to Items | Spells | Feats | Traits | Campaigns