Siege Tower
System: Pathfinder | Category: Weapon | Slot: Main Hand | SRD
Key Stats
- Source: Ultimate Combat
- Price: 2000 gp
Additional Stats
| Key | Value |
|---|---|
| Colossal Crew | 48 |
| Colossal Price | 10,000 gp |
| Gargantuan Crew | 24 |
| Gargantuan Price | 5000 gp |
| Huge Crew | 12 |
| Large Crew | 6 |
| Large Price | 1000 gp |
| Name | Siege Tower |
| Sections Url | pfsrd://Ultimate Combat/Rules/Mastering Combat/Siege Engines/Siege Weapon Descriptions/Close Assault Siege Engines/Siege Tower/Table Siege Tower Complement |
| Type | item |
Description
A wooden gallery of stout construction, a siege tower consists of a tall protective shell with a roof section. The lower story of the tower contains the crew members who propel the tower, and provides total cover to those within. A siege tower with the broken condition moves at half speed. If a siege tower is destroyed, the entire tower collapses. Treat this as a cave-in.
The upper section of a siege tower provides improved cover for a number of soldiers (see below) and may have pierced walls allowing creatures to fire ranged weapons out the sides. The roof section may have a battlement and may mount a siege engine of the siege tower's size or smaller and a corvus. Siege towers have a base speed of 15 (or 10 feet if protected with medium or heavy armor).
Siege towers have a hardness of 5, and hit points based on their size. A Large siege tower has 60 hit points, a Huge one has 240 hit points, a Gargantuan one has 640 hit points, and a Colossal one has 1,250 hit points.
Tables
Table: Siege Tower Complement
<table><caption>Table: Siege Tower Complement</caption><thead><tr><th>Size</th><th>Soldiers</th></tr></thead><tr class="odd"><td>Large</td><td>5</td></tr><tr class="even"><td>Huge</td><td>20</td></tr><tr class="odd"><td>Gargantuan</td><td>50</td></tr><tr class="even"><td>Colossal</td><td>200</td></tr></table>
Raw Data
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"body": "<p id=\"siege-tower\">A wooden gallery of stout construction, a siege tower consists of a tall protective shell with a roof section. The lower story of the tower contains the crew members who propel the tower, and provides total cover to those within. A siege tower with the broken condition moves at half speed. If a siege tower is destroyed, the entire tower collapses. Treat this as a cave-in.</p><p>The upper section of a siege tower provides improved cover for a number of soldiers (see below) and may have pierced walls allowing creatures to fire ranged weapons out the sides. The roof section may have a battlement and may mount a siege engine of the siege tower's size or smaller and a corvus. Siege towers have a base speed of 15 (or 10 feet if protected with medium or heavy armor).</p><p>Siege towers have a hardness of 5, and hit points based on their size. A Large siege tower has 60 hit points, a Huge one has 240 hit points, a Gargantuan one has 640 hit points, and a Colossal one has 1,250 hit points.</p>",
"misc": {
"Huge": {
"Crew": "12",
"Price": "2000 gp"
},
"null": {
"Dmg": "—",
"Type": "—",
"Speed": "15 ft.",
"Critical": "—",
"Gear Type": "Close Assault Engines"
},
"Large": {
"Crew": "6",
"Price": "1000 gp"
},
"Colossal": {
"Crew": "48",
"Price": "10,000 gp"
},
"Gargantuan": {
"Crew": "24",
"Price": "5000 gp"
}
},
"name": "Siege Tower",
"slot": "main_hand",
"type": "item",
"source": "Ultimate Combat",
"tables": [
{
"body": "<table><caption>Table: Siege Tower Complement</caption><thead><tr><th>Size</th><th>Soldiers</th></tr></thead><tr class=\"odd\"><td>Large</td><td>5</td></tr><tr class=\"even\"><td>Huge</td><td>20</td></tr><tr class=\"odd\"><td>Gargantuan</td><td>50</td></tr><tr class=\"even\"><td>Colossal</td><td>200</td></tr></table>",
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"body": "<table><caption>Table: Siege Tower Complement</caption><thead><tr><th>Size</th><th>Soldiers</th></tr></thead><tr class=\"odd\"><td>Large</td><td>5</td></tr><tr class=\"even\"><td>Huge</td><td>20</td></tr><tr class=\"odd\"><td>Gargantuan</td><td>50</td></tr><tr class=\"even\"><td>Colossal</td><td>200</td></tr></table>",
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"description": "<p id=\"siege-tower\">A wooden gallery of stout construction, a siege tower consists of a tall protective shell with a roof section. The lower story of the tower contains the crew members who propel the tower, and provides total cover to those within. A siege tower with the broken condition moves at half speed. If a siege tower is destroyed, the entire tower collapses. Treat this as a cave-in.</p><p>The upper section of a siege tower provides improved cover for a number of soldiers (see below) and may have pierced walls allowing creatures to fire ranged weapons out the sides. The roof section may have a battlement and may mount a siege engine of the siege tower's size or smaller and a corvus. Siege towers have a base speed of 15 (or 10 feet if protected with medium or heavy armor).</p><p>Siege towers have a hardness of 5, and hit points based on their size. A Large siege tower has 60 hit points, a Huge one has 240 hit points, a Gargantuan one has 640 hit points, and a Colossal one has 1,250 hit points.</p>",
"_import_path": "ultimate_combat/item"
}
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