Siege Tower

System: Pathfinder | Category: Weapon | Slot: Main Hand | SRD

Key Stats

Additional Stats

Key Value
Colossal Crew 48
Colossal Price 10,000 gp
Gargantuan Crew 24
Gargantuan Price 5000 gp
Huge Crew 12
Large Crew 6
Large Price 1000 gp
Name Siege Tower
Sections Url pfsrd://Ultimate Combat/Rules/Mastering Combat/Siege Engines/Siege Weapon Descriptions/Close Assault Siege Engines/Siege Tower/Table Siege Tower Complement
Type item

Description

A wooden gallery of stout construction, a siege tower consists of a tall protective shell with a roof section. The lower story of the tower contains the crew members who propel the tower, and provides total cover to those within. A siege tower with the broken condition moves at half speed. If a siege tower is destroyed, the entire tower collapses. Treat this as a cave-in.

The upper section of a siege tower provides improved cover for a number of soldiers (see below) and may have pierced walls allowing creatures to fire ranged weapons out the sides. The roof section may have a battlement and may mount a siege engine of the siege tower's size or smaller and a corvus. Siege towers have a base speed of 15 (or 10 feet if protected with medium or heavy armor).

Siege towers have a hardness of 5, and hit points based on their size. A Large siege tower has 60 hit points, a Huge one has 240 hit points, a Gargantuan one has 640 hit points, and a Colossal one has 1,250 hit points.

Tables

Table: Siege Tower Complement

<table><caption>Table: Siege Tower Complement</caption><thead><tr><th>Size</th><th>Soldiers</th></tr></thead><tr class="odd"><td>Large</td><td>5</td></tr><tr class="even"><td>Huge</td><td>20</td></tr><tr class="odd"><td>Gargantuan</td><td>50</td></tr><tr class="even"><td>Colossal</td><td>200</td></tr></table>

Raw Data

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  "misc": {
    "Huge": {
      "Crew": "12",
      "Price": "2000 gp"
    },
    "null": {
      "Dmg": "&mdash;",
      "Type": "&mdash;",
      "Speed": "15 ft.",
      "Critical": "&mdash;",
      "Gear Type": "Close Assault Engines"
    },
    "Large": {
      "Crew": "6",
      "Price": "1000 gp"
    },
    "Colossal": {
      "Crew": "48",
      "Price": "10,000 gp"
    },
    "Gargantuan": {
      "Crew": "24",
      "Price": "5000 gp"
    }
  },
  "name": "Siege Tower",
  "slot": "main_hand",
  "type": "item",
  "source": "Ultimate Combat",
  "tables": [
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      "body": "<table><caption>Table: Siege Tower Complement</caption><thead><tr><th>Size</th><th>Soldiers</th></tr></thead><tr class=\"odd\"><td>Large</td><td>5</td></tr><tr class=\"even\"><td>Huge</td><td>20</td></tr><tr class=\"odd\"><td>Gargantuan</td><td>50</td></tr><tr class=\"even\"><td>Colossal</td><td>200</td></tr></table>",
      "name": "Table: Siege Tower Complement"
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      "body": "<table><caption>Table: Siege Tower Complement</caption><thead><tr><th>Size</th><th>Soldiers</th></tr></thead><tr class=\"odd\"><td>Large</td><td>5</td></tr><tr class=\"even\"><td>Huge</td><td>20</td></tr><tr class=\"odd\"><td>Gargantuan</td><td>50</td></tr><tr class=\"even\"><td>Colossal</td><td>200</td></tr></table>",
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  "description": "<p id=\"siege-tower\">A wooden gallery of stout construction, a siege tower consists of a tall protective shell with a roof section. The lower story of the tower contains the crew members who propel the tower, and provides total cover to those within. A siege tower with the broken condition moves at half speed. If a siege tower is destroyed, the entire tower collapses. Treat this as a cave-in.</p><p>The upper section of a siege tower provides improved cover for a number of soldiers (see below) and may have pierced walls allowing creatures to fire ranged weapons out the sides. The roof section may have a battlement and may mount a siege engine of the siege tower's size or smaller and a corvus. Siege towers have a base speed of 15 (or 10 feet if protected with medium or heavy armor).</p><p>Siege towers have a hardness of 5, and hit points based on their size. A Large siege tower has 60 hit points, a Huge one has 240 hit points, a Gargantuan one has 640 hit points, and a Colossal one has 1,250 hit points.</p>",
  "_import_path": "ultimate_combat/item"
}

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