Axe Musket

System: Pathfinder | Category: Wondrous Item | Slot: Body | SRD

Key Stats

Additional Stats

Key Value
Name Axe Musket
Type item
Weapon Dmg (L) 2d6
Weapon Dmg (T) 1d4
Weapon Misfire 1-2 (5 ft.)
Weapon Price 1,600 gp

Description

This short musket features an axe blade at the end of its barrel. It can be used as both a musket and a battleaxe. It is considered a double weapon for the purposes of creating masterwork or magical versions of this weapon. If this firearm gains the broken condition, both the firearm component and the axe are considered broken. An axe musket uses either a bullet and a single dose of black powder or an alchemical cartridge as ammunition. This is an early firearm.

Raw Data

{
  "url": "pfsrd://Ultimate Equipment/Rules/Arms And Armor/Weapons/Firearms/Axe Musket",
  "body": "<p class=\"stat-block\">This short musket features an axe blade at the end of its barrel. It can be used as both a musket and a battleaxe. It is considered a double weapon for the purposes of creating masterwork or magical versions of this weapon. If this firearm gains the broken condition, both the firearm component and the axe are considered broken. An axe musket uses either a bullet and a single dose of black powder or an alchemical cartridge as ammunition. This is an early firearm.</p>",
  "misc": {
    "Weapon": {
      "Type": "B and P",
      "Price": "1,600 gp",
      "Range": "30 ft.",
      "Dmg (L)": "2d6",
      "Dmg (M)": "1d8",
      "Dmg (S)": "1d6",
      "Dmg (T)": "1d4",
      "Misfire": "1&ndash;2 (5 ft.)",
      "Capacity": "1",
      "Critical": "&times;4",
      "Proficiency": "Two-Handed Ranged Weapons (Early Firearms)",
      "Weapon Class": null
    }
  },
  "name": "Axe Musket",
  "slot": "body",
  "type": "item",
  "price": "1,600 gp",
  "source": "Ultimate Equipment",
  "weight": "6 lbs.",
  "description": "<p class=\"stat-block\">This short musket features an axe blade at the end of its barrel. It can be used as both a musket and a battleaxe. It is considered a double weapon for the purposes of creating masterwork or magical versions of this weapon. If this firearm gains the broken condition, both the firearm component and the axe are considered broken. An axe musket uses either a bullet and a single dose of black powder or an alchemical cartridge as ammunition. This is an early firearm.</p>",
  "_import_path": "ultimate_equipment/item"
}

Back to Items | Spells | Feats | Traits | Campaigns