Battlement Shield
System: Pathfinder | Category: Wondrous Item | Slot: Body | SRD
Key Stats
- Slot: body
- Aura: moderate conjuration
- Price: 16,180 gp
- Weight: 45 lbs.
- Source: Ultimate Equipment
- Base Item: tower shield
- Enhancement Bonus: +2
Additional Stats
| Key | Value |
|---|---|
| Cl | 9th |
| Construction Requirements Cost | 8,180 gp |
| Name | Battlement Shield |
| Type | item |
Description
Once per day on command, this +2 tower shield can transform into a solid, 1-foot-thick, 10-foot-by-10-foot wall of masonry with a battlement on top and an arrow slit in each 5-foot length. The wall acts as cover just like any physical wall. The wielder can touch the wall with one hand and command it to revert to a tower shield either resting on the ground and balanced against his hand or strapped to his arm in the normal fashion. The wall has all the characteristics of any other foot-thick wall of masonry (hardness 8, 90 hit points, break DC 35). Attacks sufficient to destroy the wall cause it to immediately transform back into a shield, which loses half its hit points and gains the broken condition. The shield remains in wall form until destroyed or commanded to return to shield form. The wall cannot appear in a space too small to accommodate it.
Raw Data
{
"cl": "9th",
"url": "pfsrd://Ultimate Equipment/Rules/Magic Arms and Armor/Specific Magic Armor and Shields/Specific Magic Shields/Battlement Shield",
"aura": "moderate conjuration",
"body": "<p class=\"stat-block\">Once per day on command, this <i>+2 tower shield</i> can transform into a solid, 1-foot-thick, 10-foot-by-10-foot wall of masonry with a battlement on top and an arrow slit in each 5-foot length. The wall acts as cover just like any physical wall. The wielder can touch the wall with one hand and command it to revert to a tower shield either resting on the ground and balanced against his hand or strapped to his arm in the normal fashion. The wall has all the characteristics of any other foot-thick wall of masonry (hardness 8, 90 hit points, break DC 35). Attacks sufficient to destroy the wall cause it to immediately transform back into a shield, which loses half its hit points and gains the broken condition. The shield remains in wall form until destroyed or commanded to return to shield form. The wall cannot appear in a space too small to accommodate it.</p>",
"misc": {
"Construction Requirements": {
"Cost": "8,180 gp"
}
},
"name": "Battlement Shield",
"slot": "body",
"type": "item",
"price": "16,180 gp",
"source": "Ultimate Equipment",
"weight": "45 lbs.",
"description": "<p class=\"stat-block\">Once per day on command, this <i>+2 tower shield</i> can transform into a solid, 1-foot-thick, 10-foot-by-10-foot wall of masonry with a battlement on top and an arrow slit in each 5-foot length. The wall acts as cover just like any physical wall. The wielder can touch the wall with one hand and command it to revert to a tower shield either resting on the ground and balanced against his hand or strapped to his arm in the normal fashion. The wall has all the characteristics of any other foot-thick wall of masonry (hardness 8, 90 hit points, break DC 35). Attacks sufficient to destroy the wall cause it to immediately transform back into a shield, which loses half its hit points and gains the broken condition. The shield remains in wall form until destroyed or commanded to return to shield form. The wall cannot appear in a space too small to accommodate it.</p>",
"_import_path": "ultimate_equipment/item"
}
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