Boots of the Enduring March

System: Pathfinder | Category: Ring | Slot: Ring | SRD

Key Stats

Additional Stats

Key Value
Cl 2nd
Construction Requirements Cost 750 gp
Name Boots of the Enduring March
Type item

Description

These travel-stained boots of stout brown leather enable the wearer to traverse great distances without tiring. When making a forced march , for each hour of marching beyond 8 hours, the wearer needs only to make a Constitution check (DC 10, +1 per extra hour) instead of the normal check. Furthermore, if the wearer fails the check, she only takes 1d4 points of nonlethal damage and does not becomes fatigued the first time she takes nonlethal damage in this way.

Raw Data

{
  "cl": "2nd",
  "url": "pfsrd://Ultimate Equipment/Rules/Wondrous Items/Feet/Feet Slot Wondrous Items/Boots of the Enduring March",
  "aura": "faint conjuration",
  "body": "<p class=\"stat-block\">These travel-stained boots of stout brown leather enable the wearer to traverse great distances without tiring. When making a forced march , for each hour of marching beyond 8 hours, the wearer needs only to make a Constitution check (DC 10, +1 per extra hour) instead of the normal check. Furthermore, if the wearer fails the check, she only takes 1d4 points of nonlethal damage and does not becomes fatigued the first time she takes nonlethal damage in this way.</p>",
  "misc": {
    "Construction Requirements": {
      "Cost": "750 gp"
    }
  },
  "name": "Boots of the Enduring March",
  "slot": "ring_left",
  "type": "item",
  "price": "1,500 gp",
  "source": "Ultimate Equipment",
  "weight": "2 lbs.",
  "description": "<p class=\"stat-block\">These travel-stained boots of stout brown leather enable the wearer to traverse great distances without tiring. When making a forced march , for each hour of marching beyond 8 hours, the wearer needs only to make a Constitution check (DC 10, +1 per extra hour) instead of the normal check. Furthermore, if the wearer fails the check, she only takes 1d4 points of nonlethal damage and does not becomes fatigued the first time she takes nonlethal damage in this way.</p>",
  "_import_path": "ultimate_equipment/item"
}

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