Brooch of Amber Sparks

System: Pathfinder | Category: Wondrous Item | Slot: Neck | SRD

Key Stats

Additional Stats

Key Value
Cl 5th
Construction Requirements Cost 8,400 gp
Name Brooch of Amber Sparks
Type item

Description

This copper clasp adorned with a piece of amber is used to fasten a cloak or cape. When its wearer takes electricity damage, this brooch absorbs up to 20 points of electrical damage and holds that electrical charged until it is released by its wielder or harmlessly at the end of 10 minutes, whichever occurs first. The brooch can absorb up to 50 points of electricity damage per day. The wielder can release the charge on command, unleashing any electricity in the brooch as if casting a shocking grasp spell (dealing 1d6 points of electricity damage per 5 points of damage held).

Raw Data

{
  "cl": "5th",
  "url": "pfsrd://Ultimate Equipment/Rules/Wondrous Items/Neck/Neck Slot Wondrous Items/Brooch of Amber Sparks",
  "aura": "faint abjuration and evocation",
  "body": "<p class=\"stat-block\">This copper clasp adorned with a piece of amber is used to fasten a cloak or cape. When its wearer takes electricity damage, this brooch absorbs up to 20 points of electrical damage and holds that electrical charged until it is released by its wielder or harmlessly at the end of 10 minutes, whichever occurs first. The brooch can absorb up to 50 points of electricity damage per day. The wielder can release the charge on command, unleashing any electricity in the brooch as if casting a <i>shocking grasp</i> spell (dealing 1d6 points of electricity damage per 5 points of damage held).</p>",
  "misc": {
    "Construction Requirements": {
      "Cost": "8,400 gp"
    }
  },
  "name": "Brooch of Amber Sparks",
  "slot": "neck",
  "type": "item",
  "price": "16,800 gp",
  "source": "Ultimate Equipment",
  "weight": "1 lb.",
  "description": "<p class=\"stat-block\">This copper clasp adorned with a piece of amber is used to fasten a cloak or cape. When its wearer takes electricity damage, this brooch absorbs up to 20 points of electrical damage and holds that electrical charged until it is released by its wielder or harmlessly at the end of 10 minutes, whichever occurs first. The brooch can absorb up to 50 points of electricity damage per day. The wielder can release the charge on command, unleashing any electricity in the brooch as if casting a <i>shocking grasp</i> spell (dealing 1d6 points of electricity damage per 5 points of damage held).</p>",
  "_import_path": "ultimate_equipment/item"
}

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