Cape of Effulgent Escape
System: Pathfinder | Category: Wondrous Item | Slot: Shoulders | SRD
Key Stats
- Slot: shoulders
- Aura: faint evocation and illusion
- Price: 14,000 gp
- Weight: 1 lb.
- Source: Ultimate Equipment
Additional Stats
| Key | Value |
|---|---|
| Cl | 3rd |
| Construction Requirements Cost | 7,000 gp |
| Name | Cape of Effulgent Escape |
| Type | item |
Description
This shining white cloak is trimmed with golden sunbursts and continuously radiates light (as per the light spell, but only in a 10-foot radius). Twice per day, the wearer can command the cape to erupt in a burst of light, blinding all creatures other than the wearer within 20 feet for 1d4 rounds (Reflex DC 14 negates). After triggering this burst, the wearer becomes invisible (as the invisibility spell, with a duration of 1 minute) and the cape's light is extinguished as long as the wearer is invisible.
Raw Data
{
"cl": "3rd",
"url": "pfsrd://Ultimate Equipment/Rules/Wondrous Items/Shoulders/Shoulders Slot Wondrous Items/Cape of Effulgent Escape",
"aura": "faint evocation and illusion",
"body": "<p class=\"stat-block\">This shining white cloak is trimmed with golden sunbursts and continuously radiates light (as per the <i>light </i>spell, but only in a 10-foot radius). Twice per day, the wearer can command the cape to erupt in a burst of light, blinding all creatures other than the wearer within 20 feet for 1d4 rounds (Reflex DC 14 negates). After triggering this burst, the wearer becomes invisible (as the <i>invisibility</i> spell, with a duration of 1 minute) and the cape's light is extinguished as long as the wearer is invisible.</p>",
"misc": {
"Construction Requirements": {
"Cost": "7,000 gp"
}
},
"name": "Cape of Effulgent Escape",
"slot": "shoulders",
"type": "item",
"price": "14,000 gp",
"source": "Ultimate Equipment",
"weight": "1 lb.",
"description": "<p class=\"stat-block\">This shining white cloak is trimmed with golden sunbursts and continuously radiates light (as per the <i>light </i>spell, but only in a 10-foot radius). Twice per day, the wearer can command the cape to erupt in a burst of light, blinding all creatures other than the wearer within 20 feet for 1d4 rounds (Reflex DC 14 negates). After triggering this burst, the wearer becomes invisible (as the <i>invisibility</i> spell, with a duration of 1 minute) and the cape's light is extinguished as long as the wearer is invisible.</p>",
"_import_path": "ultimate_equipment/item"
}
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