Culverin
System: Pathfinder | Category: Wondrous Item | Slot: Body | SRD
Key Stats
- Slot: body
- Price: 4,000 gp
- Weight: 40 lbs.
- Source: Ultimate Equipment
- Range: 30 ft.
- Damage (M): 2d8
- Damage (S): 2d6
- Critical: ×4
- Capacity: 1
- Proficiency: Two-Handed Ranged Weapons (Early Firearms)
Additional Stats
| Key | Value |
|---|---|
| Name | Culverin |
| Type | item |
| Weapon Dmg (L) | 3d8 |
| Weapon Dmg (T) | 1d6 |
| Weapon Misfire | 1 (10 ft.) |
| Weapon Price | 4,000 gp |
| Weapon Special | Scatter |
Description
The culverin, also known as a hand bombard, consists of a simple smoothbore tube, sealed at one end except for a small hole used to ignite a gunpowder charge. A wooden stock partially encases the barrel, allowing you to hold it under your arm with relative ease when carrying it. Firing a culverin without support (such as a wall, a window, or a stand) imposes a –4 penalty on attack rolls, and knocks you prone. A culverin uses 4 doses of black powder and grapeshot (a handful of pellets) as ammunition. Note that these statistics simulate only the original, hand-held culverins—their larger descendants are considered cannons and are dealt with in the siege weapon section of Ultimate Combat. This is an early firearm.
Raw Data
{
"url": "pfsrd://Ultimate Equipment/Rules/Arms And Armor/Weapons/Firearms/Culverin",
"body": "<p class=\"stat-block\">The culverin, also known as a hand bombard, consists of a simple smoothbore tube, sealed at one end except for a small hole used to ignite a gunpowder charge. A wooden stock partially encases the barrel, allowing you to hold it under your arm with relative ease when carrying it. Firing a culverin without support (such as a wall, a window, or a stand) imposes a –4 penalty on attack rolls, and knocks you prone. A culverin uses 4 doses of black powder and grapeshot (a handful of pellets) as ammunition. Note that these statistics simulate only the original, hand-held culverins—their larger descendants are considered cannons and are dealt with in the siege weapon section of <i>Ultimate Combat</i>. This is an early firearm.</p>",
"misc": {
"Weapon": {
"Type": "B and P",
"Price": "4,000 gp",
"Range": "30 ft.",
"Dmg (L)": "3d8",
"Dmg (M)": "2d8",
"Dmg (S)": "2d6",
"Dmg (T)": "1d6",
"Misfire": "1 (10 ft.)",
"Special": "Scatter",
"Capacity": "1",
"Critical": "×4",
"Proficiency": "Two-Handed Ranged Weapons (Early Firearms)",
"Weapon Class": null
}
},
"name": "Culverin",
"slot": "body",
"type": "item",
"price": "4,000 gp",
"source": "Ultimate Equipment",
"weight": "40 lbs.",
"description": "<p class=\"stat-block\">The culverin, also known as a hand bombard, consists of a simple smoothbore tube, sealed at one end except for a small hole used to ignite a gunpowder charge. A wooden stock partially encases the barrel, allowing you to hold it under your arm with relative ease when carrying it. Firing a culverin without support (such as a wall, a window, or a stand) imposes a –4 penalty on attack rolls, and knocks you prone. A culverin uses 4 doses of black powder and grapeshot (a handful of pellets) as ammunition. Note that these statistics simulate only the original, hand-held culverins—their larger descendants are considered cannons and are dealt with in the siege weapon section of <i>Ultimate Combat</i>. This is an early firearm.</p>",
"_import_path": "ultimate_equipment/item"
}
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