Dragoncatch Guisarme
System: Pathfinder | Category: Wondrous Item | Slot: Body | SRD
Key Stats
- Slot: body
- Aura: moderate conjuration
- Price: 13,308 gp
- Weight: 5 lbs.
- Source: Ultimate Equipment
- Base Item: dragon bane guisarme
- Enhancement Bonus: +1
Additional Stats
| Key | Value |
|---|---|
| Cl | 8th |
| Construction Requirements Cost | 6,808 gp |
| Name | Dragoncatch Guisarme |
| Type | item |
Description
This +1 dragon bane guisarme is has a shaft wound tightly with dragonhide. A dragoncatch guisarme can be used to make a special trip maneuver against creatures using wings to fly. If the maneuver succeeds, the target's wings are fouled and the creature is knocked off balance, falling to the ground and gaining the entangled condition. A creature tripped in this way can attempt a DC 15 Fly check as a move action to remove the entangled condition.
Raw Data
{
"cl": "8th",
"url": "pfsrd://Ultimate Equipment/Rules/Magic Arms and Armor/Specific Magic Weapons/Dragoncatch Guisarme",
"aura": "moderate conjuration",
"body": "<p class=\"stat-block\">This <i>+1 dragon bane guisarme </i>is has a shaft wound tightly with dragonhide. A <i>dragoncatch guisarme </i>can be used to make a special trip maneuver against creatures using wings to fly. If the maneuver succeeds, the target's wings are fouled and the creature is knocked off balance, falling to the ground and gaining the entangled condition. A creature tripped in this way can attempt a DC 15 Fly check as a move action to remove the entangled condition.</p>",
"misc": {
"Construction Requirements": {
"Cost": "6,808 gp"
}
},
"name": "Dragoncatch Guisarme",
"slot": "body",
"type": "item",
"price": "13,308 gp",
"source": "Ultimate Equipment",
"weight": "5 lbs.",
"description": "<p class=\"stat-block\">This <i>+1 dragon bane guisarme </i>is has a shaft wound tightly with dragonhide. A <i>dragoncatch guisarme </i>can be used to make a special trip maneuver against creatures using wings to fly. If the maneuver succeeds, the target's wings are fouled and the creature is knocked off balance, falling to the ground and gaining the entangled condition. A creature tripped in this way can attempt a DC 15 Fly check as a move action to remove the entangled condition.</p>",
"_import_path": "ultimate_equipment/item"
}
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