Embalming Fluid
System: Pathfinder | Category: Adventuring Gear | Slot: Slotless | SRD
Key Stats
- Price: 50 gp
- Weight: 10 lbs.
- Source: Ultimate Equipment
Additional Stats
| Key | Value |
|---|---|
| Name | Embalming Fluid |
| Type | item |
Description
This fluid is used to preserve corpses, whether for later dissection, taxidermy, necromancy, or magic such as raise dead. Embalming fluid is technically a poison, and using it makes a corpse unpalatable to most animals and vermin, though corpse-eating undead don't mind the taste. Treating a corpse with embalming fluid takes 1 hour and a successful DC 25 Heal check. The embalmed corpse decays at half the normal rate (each day dead counts as half a day for the purpose of raise dead).
Raw Data
{
"url": "pfsrd://Ultimate Equipment/Rules/Gear/Alchemical Tools/Embalming Fluid",
"body": "<p class=\"stat-block\">This fluid is used to preserve corpses, whether for later dissection, taxidermy, necromancy, or magic such as <i>raise dead</i>. Embalming fluid is technically a poison, and using it makes a corpse unpalatable to most animals and vermin, though corpse-eating undead don't mind the taste. Treating a corpse with embalming fluid takes 1 hour and a successful DC 25 Heal check. The embalmed corpse decays at half the normal rate (each day dead counts as half a day for the purpose of <i>raise dead</i>).</p>",
"misc": {
"null": {
"Price": "50 gp",
"Craft DC": "25",
"Gear Type": "Item"
}
},
"name": "Embalming Fluid",
"type": "item",
"price": "50 gp",
"source": "Ultimate Equipment",
"weight": "10 lbs.",
"description": "<p class=\"stat-block\">This fluid is used to preserve corpses, whether for later dissection, taxidermy, necromancy, or magic such as <i>raise dead</i>. Embalming fluid is technically a poison, and using it makes a corpse unpalatable to most animals and vermin, though corpse-eating undead don't mind the taste. Treating a corpse with embalming fluid takes 1 hour and a successful DC 25 Heal check. The embalmed corpse decays at half the normal rate (each day dead counts as half a day for the purpose of <i>raise dead</i>).</p>",
"_import_path": "ultimate_equipment/item"
}
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