Ghostvision Gloves
System: Pathfinder | Category: Wondrous Item | Slot: Hands | SRD
Key Stats
- Slot: hands
- Aura: faint divination and evocation
- Price: 4,000 gp
- Weight: &mdash
- Source: Ultimate Equipment
Additional Stats
| Key | Value |
|---|---|
| Cl | 5th |
| Construction Requirements Cost | 2,000 gp |
| Name | Ghostvision Gloves |
| Type | item |
Description
These gloves are made of pale gray silk; each is adorned with an embroidered silver eye on the back. Once per day the wearer may activate them, as a standard action, by bowing her head and pressing her hands to her eyes. The embroidered silver eyes flare and open, and when the wearer lowers her hands, deep pools of swirling gray mist hide her own eyes and allow her to more clearly see the restless dead for the next 10 rounds. While active, ghostvision gloves grant the following effects.
- The wearer can see all undead within 60 feet clearly, including ethereal undead and incorporeal undead hiding in objects or walls to a depth of 5 feet.
- If the wearer has the channel positive energy class ability, she may expend one use of channeled positive energy to make a ranged touch attack against one undead creature within channel range. If the ranged touch attack hits, she rolls channel energy damage against that target (affecting no other creatures), except she rolls d12s instead of d6s.
- While the gloves are active, constructs and living opponents treat the wearer as blind.
Raw Data
{
"cl": "5th",
"url": "pfsrd://Ultimate Equipment/Rules/Wondrous Items/Hands/Hands Slot Wondrous Items/Ghostvision Gloves",
"aura": "faint divination and evocation",
"body": "<p class=\"stat-block\">These gloves are made of pale gray silk; each is adorned with an embroidered silver eye on the back. Once per day the wearer may activate them, as a standard action, by bowing her head and pressing her hands to her eyes. The embroidered silver eyes flare and open, and when the wearer lowers her hands, deep pools of swirling gray mist hide her own eyes and allow her to more clearly see the restless dead for the next 10 rounds. While active, <i>ghostvision gloves</i> grant the following effects.</p><ul><li>The wearer can see all undead within 60 feet clearly, including ethereal undead and incorporeal undead hiding in objects or walls to a depth of 5 feet.</li><li>If the wearer has the channel positive energy class ability, she may expend one use of channeled positive energy to make a ranged touch attack against one undead creature within channel range. If the ranged touch attack hits, she rolls channel energy damage against that target (affecting no other creatures), except she rolls d12s instead of d6s.</li><li>While the gloves are active, constructs and living opponents treat the wearer as blind.</li></ul>",
"misc": {
"Construction Requirements": {
"Cost": "2,000 gp"
}
},
"name": "Ghostvision Gloves",
"slot": "hands",
"type": "item",
"price": "4,000 gp",
"source": "Ultimate Equipment",
"weight": "&mdash",
"description": "<p class=\"stat-block\">These gloves are made of pale gray silk; each is adorned with an embroidered silver eye on the back. Once per day the wearer may activate them, as a standard action, by bowing her head and pressing her hands to her eyes. The embroidered silver eyes flare and open, and when the wearer lowers her hands, deep pools of swirling gray mist hide her own eyes and allow her to more clearly see the restless dead for the next 10 rounds. While active, <i>ghostvision gloves</i> grant the following effects.</p><ul><li>The wearer can see all undead within 60 feet clearly, including ethereal undead and incorporeal undead hiding in objects or walls to a depth of 5 feet.</li><li>If the wearer has the channel positive energy class ability, she may expend one use of channeled positive energy to make a ranged touch attack against one undead creature within channel range. If the ranged touch attack hits, she rolls channel energy damage against that target (affecting no other creatures), except she rolls d12s instead of d6s.</li><li>While the gloves are active, constructs and living opponents treat the wearer as blind.</li></ul>",
"_import_path": "ultimate_equipment/item"
}
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