Helm of the Mammoth Lord

System: Pathfinder | Category: Weapon | Slot: Main Hand | SRD

Key Stats

Additional Stats

Key Value
Aura faint transmutation
Cl 5th
Construction Requirements Cost 4,250 gp
Name Helm of the Mammoth Lord
Type item

Description

This hide helm is set with plates of ivory carved with primitive runes, with a pair of tusks curving down on either side of the wearer's face for cheek guards. The tusks of the helm provide a gore attack dealing 1d6 points of damage for a Medium wearers (or 1d4 points of damage for Small wearers) and counts as a magic weapon for the purposes of overcoming damage reduction.

The helm of the mammoth lord also protects the wearer from cold environments as the endure elements spell. Furthermore, it provides a +5 competence bonus to Handle Animal, Ride, and wild empathy checks with elephants, mammoths, mastodons, and other similar elephant-like creatures.

On command, the wearer may use detect animals or plants, but can only detect elephant-like creatures. On command, the wearer may use speak with animals, but only to communicate with elephant-like creatures.

Raw Data

{
  "cl": "5th",
  "url": "pfsrd://Ultimate Equipment/Rules/Wondrous Items/Head/Head Slot Wondrous Items/Helm of the Mammoth Lord",
  "aura": "faint transmutation",
  "body": "<p class=\"stat-block\">This hide helm is set with plates of ivory carved with primitive runes, with a pair of tusks curving down on either side of the wearer's face for cheek guards. The tusks of the helm provide a gore attack dealing 1d6 points of damage for a Medium wearers (or 1d4 points of damage for Small wearers) and counts as a magic weapon for the purposes of overcoming damage reduction.</p><p class=\"stat-block\">The <i>helm of the mammoth lord </i>also protects the wearer from cold environments as the <i>endure elements</i> spell. Furthermore<i>, </i>it provides a +5 competence bonus to Handle Animal, Ride, and wild empathy checks with elephants, mammoths, mastodons, and other similar elephant-like creatures.</p><p class=\"stat-block\">On command, the wearer may use <i>detect animals or plants</i>, but can only detect elephant-like creatures. On command, the wearer may use <i>speak with animals</i>, but only to communicate with elephant-like creatures.</p>",
  "misc": {
    "Construction Requirements": {
      "Cost": "4,250 gp"
    }
  },
  "name": "Helm of the Mammoth Lord",
  "slot": "main_hand",
  "type": "item",
  "price": "8,500 gp",
  "source": "Ultimate Equipment",
  "weight": "3 lbs.",
  "description": "<p class=\"stat-block\">This hide helm is set with plates of ivory carved with primitive runes, with a pair of tusks curving down on either side of the wearer's face for cheek guards. The tusks of the helm provide a gore attack dealing 1d6 points of damage for a Medium wearers (or 1d4 points of damage for Small wearers) and counts as a magic weapon for the purposes of overcoming damage reduction.</p><p class=\"stat-block\">The <i>helm of the mammoth lord </i>also protects the wearer from cold environments as the <i>endure elements</i> spell. Furthermore<i>, </i>it provides a +5 competence bonus to Handle Animal, Ride, and wild empathy checks with elephants, mammoths, mastodons, and other similar elephant-like creatures.</p><p class=\"stat-block\">On command, the wearer may use <i>detect animals or plants</i>, but can only detect elephant-like creatures. On command, the wearer may use <i>speak with animals</i>, but only to communicate with elephant-like creatures.</p>",
  "_import_path": "ultimate_equipment/item"
}

Back to Items | Spells | Feats | Traits | Campaigns