Helm of the Mammoth Lord
System: Pathfinder | Category: Weapon | Slot: Main Hand | SRD
Key Stats
- Price: 8,500 gp
- Weight: 3 lbs.
- Source: Ultimate Equipment
- Base Item: competence bonus to Handle Animal
- Enhancement Bonus: +5
Additional Stats
| Key | Value |
|---|---|
| Aura | faint transmutation |
| Cl | 5th |
| Construction Requirements Cost | 4,250 gp |
| Name | Helm of the Mammoth Lord |
| Type | item |
Description
This hide helm is set with plates of ivory carved with primitive runes, with a pair of tusks curving down on either side of the wearer's face for cheek guards. The tusks of the helm provide a gore attack dealing 1d6 points of damage for a Medium wearers (or 1d4 points of damage for Small wearers) and counts as a magic weapon for the purposes of overcoming damage reduction.
The helm of the mammoth lord also protects the wearer from cold environments as the endure elements spell. Furthermore, it provides a +5 competence bonus to Handle Animal, Ride, and wild empathy checks with elephants, mammoths, mastodons, and other similar elephant-like creatures.
On command, the wearer may use detect animals or plants, but can only detect elephant-like creatures. On command, the wearer may use speak with animals, but only to communicate with elephant-like creatures.
Raw Data
{
"cl": "5th",
"url": "pfsrd://Ultimate Equipment/Rules/Wondrous Items/Head/Head Slot Wondrous Items/Helm of the Mammoth Lord",
"aura": "faint transmutation",
"body": "<p class=\"stat-block\">This hide helm is set with plates of ivory carved with primitive runes, with a pair of tusks curving down on either side of the wearer's face for cheek guards. The tusks of the helm provide a gore attack dealing 1d6 points of damage for a Medium wearers (or 1d4 points of damage for Small wearers) and counts as a magic weapon for the purposes of overcoming damage reduction.</p><p class=\"stat-block\">The <i>helm of the mammoth lord </i>also protects the wearer from cold environments as the <i>endure elements</i> spell. Furthermore<i>, </i>it provides a +5 competence bonus to Handle Animal, Ride, and wild empathy checks with elephants, mammoths, mastodons, and other similar elephant-like creatures.</p><p class=\"stat-block\">On command, the wearer may use <i>detect animals or plants</i>, but can only detect elephant-like creatures. On command, the wearer may use <i>speak with animals</i>, but only to communicate with elephant-like creatures.</p>",
"misc": {
"Construction Requirements": {
"Cost": "4,250 gp"
}
},
"name": "Helm of the Mammoth Lord",
"slot": "main_hand",
"type": "item",
"price": "8,500 gp",
"source": "Ultimate Equipment",
"weight": "3 lbs.",
"description": "<p class=\"stat-block\">This hide helm is set with plates of ivory carved with primitive runes, with a pair of tusks curving down on either side of the wearer's face for cheek guards. The tusks of the helm provide a gore attack dealing 1d6 points of damage for a Medium wearers (or 1d4 points of damage for Small wearers) and counts as a magic weapon for the purposes of overcoming damage reduction.</p><p class=\"stat-block\">The <i>helm of the mammoth lord </i>also protects the wearer from cold environments as the <i>endure elements</i> spell. Furthermore<i>, </i>it provides a +5 competence bonus to Handle Animal, Ride, and wild empathy checks with elephants, mammoths, mastodons, and other similar elephant-like creatures.</p><p class=\"stat-block\">On command, the wearer may use <i>detect animals or plants</i>, but can only detect elephant-like creatures. On command, the wearer may use <i>speak with animals</i>, but only to communicate with elephant-like creatures.</p>",
"_import_path": "ultimate_equipment/item"
}
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