Howling Helm
System: Pathfinder | Category: Wondrous Item | Slot: Head | SRD
Key Stats
- Slot: head
- Aura: faint conjuration
- Price: 22,600 gp
- Weight: 2 lbs.
- Source: Ultimate Equipment
- Base Item: competence bonus on Diplomacy checks and Charisma checks to influence wolf-like m
- Enhancement Bonus: +2
Additional Stats
| Key | Value |
|---|---|
| Cl | 5th |
| Construction Requirements Cost | 11,300 gp |
| Name | Howling Helm |
| Type | item |
Description
The wearer of this helm, crafted from a beast's skull, gains the ability to communicate with dogs, wolves, dire wolves, foxes, jackals, coyotes, and similar canine animals as the speak with animals spell. The wearer gains a +2 competence bonus on Diplomacy checks and Charisma checks to influence wolf-like magical beasts such as blink dogs, winter wolves, and worgs.
On command three times per day, the wearer can unleash a terrifying howl. When he does so, he makes a single Intimidate check to demoralize all opponents within 30 feet that can hear the howl. At the start of the wearer's following turn, 1d3 wolves appear as if summoned by the spell summon nature's ally III. They act on the wearer's initiative and follow her instructions (or attacking her opponents, if she cannot communicate with them) for 5 rounds before vanishing in a swirl of pine needles and snow.
Raw Data
{
"cl": "5th",
"url": "pfsrd://Ultimate Equipment/Rules/Wondrous Items/Head/Head Slot Wondrous Items/Howling Helm",
"aura": "faint conjuration",
"body": "<p class=\"stat-block\">The wearer of this helm, crafted from a beast's skull, gains the ability to communicate with dogs, wolves, dire wolves, foxes, jackals, coyotes, and similar canine animals as the <i>speak with animals</i> spell. The wearer gains a +2 competence bonus on Diplomacy checks and Charisma checks to influence wolf-like magical beasts such as blink dogs, winter wolves, and worgs.</p><p class=\"stat-block\">On command three times per day, the wearer can unleash a terrifying howl. When he does so, he makes a single Intimidate check to demoralize all opponents within 30 feet that can hear the howl. At the start of the wearer's following turn, 1d3 wolves appear as if summoned by the spell <i>summon nature's ally III</i>. They act on the wearer's initiative and follow her instructions (or attacking her opponents, if she cannot communicate with them) for 5 rounds before vanishing in a swirl of pine needles and snow.</p>",
"misc": {
"Construction Requirements": {
"Cost": "11,300 gp"
}
},
"name": "Howling Helm",
"slot": "head",
"type": "item",
"price": "22,600 gp",
"source": "Ultimate Equipment",
"weight": "2 lbs.",
"description": "<p class=\"stat-block\">The wearer of this helm, crafted from a beast's skull, gains the ability to communicate with dogs, wolves, dire wolves, foxes, jackals, coyotes, and similar canine animals as the <i>speak with animals</i> spell. The wearer gains a +2 competence bonus on Diplomacy checks and Charisma checks to influence wolf-like magical beasts such as blink dogs, winter wolves, and worgs.</p><p class=\"stat-block\">On command three times per day, the wearer can unleash a terrifying howl. When he does so, he makes a single Intimidate check to demoralize all opponents within 30 feet that can hear the howl. At the start of the wearer's following turn, 1d3 wolves appear as if summoned by the spell <i>summon nature's ally III</i>. They act on the wearer's initiative and follow her instructions (or attacking her opponents, if she cannot communicate with them) for 5 rounds before vanishing in a swirl of pine needles and snow.</p>",
"_import_path": "ultimate_equipment/item"
}
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