Jewelry

System: Pathfinder | Category: Adventuring Gear | Slot: Slotless | SRD

Key Stats

Additional Stats

Key Value
Name Jewelry
Type item

Description

The price of jewelry varies wildly by its quality. Many cultures, particularly nomads, consciously use jewelry as a form of portable wealth, most notably with belts and bangles made from coins. A commoner's ornaments may only be worth a few copper pieces, an artisan's a few silver pieces, and a merchant's a few gold pieces, while nobles rarely wear jewelry worth less than 100 gp.

Raw Data

{
  "url": "pfsrd://Ultimate Equipment/Rules/Gear/Clothing/Jewelry",
  "body": "<p class=\"stat-block\">The price of jewelry varies wildly by its quality. Many cultures, particularly nomads, consciously use jewelry as a form of portable wealth, most notably with belts and bangles made from coins. A commoner's ornaments may only be worth a few copper pieces, an artisan's a few silver pieces, and a merchant's a few gold pieces, while nobles rarely wear jewelry worth less than 100 gp. </p>",
  "misc": {
    "null": {
      "Price": "Varies",
      "Gear Type": "Item"
    }
  },
  "name": "Jewelry",
  "type": "item",
  "price": "varies",
  "source": "Ultimate Equipment",
  "weight": "Varies",
  "description": "<p class=\"stat-block\">The price of jewelry varies wildly by its quality. Many cultures, particularly nomads, consciously use jewelry as a form of portable wealth, most notably with belts and bangles made from coins. A commoner's ornaments may only be worth a few copper pieces, an artisan's a few silver pieces, and a merchant's a few gold pieces, while nobles rarely wear jewelry worth less than 100 gp. </p>",
  "_import_path": "ultimate_equipment/item"
}

Back to Items | Spells | Feats | Traits | Campaigns