Lash of the Howler

System: Pathfinder | Category: Wondrous Item | Slot: Body | SRD

Key Stats

Additional Stats

Key Value
Cl 9th
Construction Requirements Cost 9,305 gp
Name Lash of the Howler
Type item

Description

The lash of the howler is a +1 vicious scorpion whip tipped with quills torn from a howler's mane. Each time a creature takes damage from the lash of the howler, it must succeed at a DC 14 Reflex save or a quill breaks off and lodges in its flesh. The whip instantly sprouts a new quill to replace the one lost. The quill leaves the target sickened until it is removed. Removing a single quill from a creature requires a DC 15 Heal check made as a full-round action. For every 5 by which the check is exceeded, one additional quill can be removed. On a failed check, a quill is still removed but the process deals 1d4+1 points of damage to the victim.

Raw Data

{
  "cl": "9th",
  "url": "pfsrd://Ultimate Equipment/Rules/Magic Arms and Armor/Specific Magic Weapons/Lash of the Howler",
  "aura": "moderate necromancy",
  "body": "<p class=\"stat-block\">The <i>lash of the howler</i> is a <i>+1 vicious scorpion whip</i> tipped with quills torn from a howler's mane. Each time a creature takes damage from the <i>lash of the howler</i>, it must succeed at a DC 14 Reflex save or a quill breaks off and lodges in its flesh. The whip instantly sprouts a new quill to replace the one lost. The quill leaves the target sickened until it is removed. Removing a single quill from a creature requires a DC 15 Heal check made as a full-round action. For every 5 by which the check is exceeded, one additional quill can be removed. On a failed check, a quill is still removed but the process deals 1d4+1 points of damage to the victim.</p>",
  "misc": {
    "Construction Requirements": {
      "Cost": "9,305 gp"
    }
  },
  "name": "Lash of the Howler",
  "slot": "body",
  "type": "item",
  "price": "18,305 gp",
  "source": "Ultimate Equipment",
  "weight": "3 lbs.",
  "description": "<p class=\"stat-block\">The <i>lash of the howler</i> is a <i>+1 vicious scorpion whip</i> tipped with quills torn from a howler's mane. Each time a creature takes damage from the <i>lash of the howler</i>, it must succeed at a DC 14 Reflex save or a quill breaks off and lodges in its flesh. The whip instantly sprouts a new quill to replace the one lost. The quill leaves the target sickened until it is removed. Removing a single quill from a creature requires a DC 15 Heal check made as a full-round action. For every 5 by which the check is exceeded, one additional quill can be removed. On a failed check, a quill is still removed but the process deals 1d4+1 points of damage to the victim.</p>",
  "_import_path": "ultimate_equipment/item"
}

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