Elohim

System: Pathfinder | SRD

Elohim CR 23
N Outsider (extraplanar, mythic) Huge
Init +16M/–4, dual initiative ; Senses blindsight 60 ft., darkvision 60 ft., deathwatch, low-light vision, scent; Perception +34
Defense
AC 39, touch 20, flat-footed 32 (+6 Dex, +1 dodge, +5 insight, +19 natural, –2 size)
hp 423 (22d10+302); regeneration 15 (epic weapons)
Fort +26 Ref +13 Will +24
DR 15/epic
Immune electricity
Resist acid 30, cold 30, fire 30
SR 34
Offense
Speed 60 ft., fly 60 ft. (good), swim 30 ft.
Melee 2 claws +27 (2d8+7), 8 tentacles +22 (2d8+3 plus grab)
Space 15 ft. ; Reach 15 ft.
Special Attacks breath weapon (60-ft. cone, 20d8 electricity, Reflex DC 32 half, usable every 1d4 rounds), constrict (2d8+10), mythic magic, mythic power (6/day, surge +1d8)
CMB +31 (+35 grapple) CMD 53 (can't be tripped)
Statistics
Str 24, Dex 22, Con 32, Int 25, Wis 29, Cha 25
Base Atk +22
Feats Combat Casting, Combat Reflexes, Dodge, Great FortitudeM, Greater Vital Strike, Improved Great Fortitude, Improved InitiativeM, Improved Iron Will, Improved Vital Strike, Iron WillM, Vital Strike
Skills Bluff +32, Heal +31, Intimidate +29, Knowledge (arcana, dungeoneering, geography, nature, planes) +32, Perception +34, Sense Motive +34, Spellcraft +29, Stealth +23, Swim +15, Use Magic Device +29
Languages speak with animals, telepathy 100 ft.
SQ compression, create life, natural spellcasting, no breath, plantbringer
Special Abilities
Create Life (Su) At will, an elohim can create any one plant or living creature. A creature created can have no more than 4 Hit Dice and be no larger than Large size, and is not under the elohim's control.
Natural Spellcasting (Su) An elohim can cast spells in any shape, similar to the Natural Spell feat.
This one-eyed being is a strange mix of insects, fungi, and other living things shaped into a single winged entity.

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