Fachen

System: Pathfinder | SRD

Fachen CR 5
NE Aberration Medium
Init +1 ; Senses darkvision 60 ft.; Perception +9
Defense
AC 18, touch 14, flat-footed 14 (+1 Dex, +3 dodge, +4 natural)
hp 45 (7d8+14)
Fort +4 Ref +3 Will +8
Offense
Speed 30 ft.
Melee battleaxe +10 (1d8+5/×3), bite +5 (1d6+2)
Aura fear (30 ft., DC 15)
CMB +10 CMD 24 (28 vs. trip)
Statistics
Str 20, Dex 13, Con 15, Int 6, Wis 12, Cha 15
Base Atk +5
Feats Acrobatic, Cleave, Iron Will, Power Attack
Skills Acrobatics +13, Perception +9, Stealth +6
Languages Common
SQ incredible balance
Special Abilities
Fear (Su) Each creature within a 30-foot radius that sees a fachen must succeed at a DC 15 Will save or be paralyzed by fear for 1d4 rounds. A creature that successfully saves is not subject to the same fachen's fear aura for 24 hours. This is a paralysis effect and a mind-affecting fear effect. The save DC is Charisma-based.
Incredible Balance (Ex) Despite its strange anatomy, a fachen is adept at keeping itself upright and out of danger. A fachen gains a +3 dodge bonus to AC and a +4 racial bonus to its CMD against trip combat maneuvers.
This half-bodied monstrosity with a toothy mouth and stringy hair hops about on its single leg with unusual grace.

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