Lampad
System: Pathfinder | SRD
Lampad
CR 5
CN
Fey
Medium
Init +5
;
Senses darkvision 90 ft., low-light vision; Perception +15
Defense
AC 20, touch 20, flat-footed 15 (+5 deflection, +5 Dex)
hp 52 (7d6+28)
Fort +6
Ref +10
Will +8
DR 5/cold iron
Offense
Speed 30 ft.
Melee mwk dagger +9 (1d4/19–20)
Ranged mwk sling +9 (1d4)
Special Attacks weep
Aura insane beauty (30 ft.)
CMB +3
CMD 23
Statistics
Str 10,
Dex 21,
Con 18,
Int 14,
Wis 17,
Cha 21
Base Atk +3
Feats Alertness, Combat Casting, Point-Blank Shot, Weapon Finesse
Skills Diplomacy +13, Knowledge (dungeoneering) +9, Knowledge (nature) +12, Linguistics +3, Perception +15, Perform (sing) +9, Sense Motive +15, Spellcraft +9, Stealth +15, Use Magic Device +15
Languages Aklo, Common, Undercommon
SQ guarded
Special Abilities
Guarded (Su) A lampad adds her Charisma modifier as a deflection bonus to her Armor Class.
Insane Beauty (Su) This ability affects all humanoids within 30 feet who are viewing a lampad in conditions brighter than dim light. Those who look directly upon the lampad must succeed at a DC 18 Will save or gain the confused condition for 1d6 rounds. A creature that succeeds at the save is immune to the same lampad's insane beauty for 24 hours. A lampad can suppress or resume this ability as a free action. The save DC is Charisma-based.
Spells A lampad casts spells as a 5th-level druid, but can't swap out prepared spells to cast summon spells.
Weep (Su) As a standard action, a lampad can unsettle those near her when she cries. Any creature within 30 feet who can hear a lampad weeping becomes shaken unless it succeeds at a DC 18 Will saving throw. This ability can't cause a creature to become frightened or panicked. This is a mind-affecting fear effect that relies on audible components. The save DC is Charisma-based.
Tears stream from this beautiful but sullen creature's eyes, forming a puddle beneath her delicate feet.