Pooka
System: Pathfinder | SRD
Pooka
CR 2
XP 600
CN
Fey
Tiny
Init +7
;
Senses darkvision 60 ft., low-light vision; Perception +8
Defense
AC 16, touch 15, flat-footed 13 (+3 Dex, +1 natural, +2 size)
hp 18 (4d6+4); fast healing 2
Fort +2
Ref +7
Will +5
DR 5/cold iron or silver
SR 13
Offense
Speed 30 ft., fly 60 ft. (good)
Melee dagger +7 (1d2/19–20)
Space 2-1/2 ft.
;
Reach 0 ft.
Special Attacks poison
CMB +3
CMD 13
Statistics
Str 10,
Dex 16,
Con 13,
Int 11,
Wis 12,
Cha 13
Base Atk +2
Feats Improved Initiative, Weapon Finesse
Skills Bluff +8, Diplomacy +8, Fly +18, Perception +8, Sense Motive +6, Stealth +18, Use Magic Device +6
Languages Common, Sylvan; telepathy (by touch only)
SQ change shape (2 of the following forms: cat, goat, rabbit [use stats for raccoon], or raven; polymorph)
Special Abilities
descriptor As a standard action, a pooka can blow across her palm and create a 5-foot-diameter cloud of intoxicating dust. The pooka decides when she uses this ability whether the dust acts as an inhaled poison or a mild intoxicant (equivalent to 1-2 glasses of beer).Pooka Dust (Su): Inhaled; save Fort DC 13; frequency 1/round for 6 rounds; effect 1d2 Wis and 1d2 Cha (or intoxication); cure 2 consecutive saves.
This creature combines the features of a sprightly girl and a black rabbit. A wicked, whimsical grin gleams on her face.