Qallupilluk
System: Pathfinder | SRD
Qallupilluk
CR 7
LE
Monstrous Humanoid (aquatic)
Medium
Init +2
;
Senses darkvision 60 ft.; Perception +13
Defense
AC 19, touch 12, flat-footed 17 (+2 Dex, +7 natural)
hp 76 (8d10+32)
Fort +6
Ref +10
Will +8
DR 5/cold iron
Resist cold 10, fire 10
Offense
Speed 30 ft., swim 40 ft.
Melee bite +13 (1d6+5), 2 claws +13 (1d6+5 plus grab)
Ranged javelin +10 (1d6+4)
Special Attacks curse of scales
Aura cloying scent (15 ft.)
CMB +13 (+17 grapple)
CMD 25
Statistics
Str 20,
Dex 14,
Con 19,
Int 13,
Wis 15,
Cha 14
Base Atk +8
Feats Blind-Fight, Combat Reflexes, Lightning Reflexes, Stand Still
Skills Knowledge (nature) +9, Perception +13, Stealth +13, Survival +13, Swim +23
Languages Aklo, Aquan, Common, Giant
SQ amphibious
Special Abilities
Cloying Scent (Su) Qallupilluks exude a vaguely sweet and unexpectedly pleasant briny scent. This smell comforts and distracts humanoids and animals that come within 15 feet of the qallupilluk, causing such creatures to take a -2 penalty on saves against mind-affecting effects.
Curse of Scales (Su) If a qallupilluk grapples a Medium or Small humanoid opponent, her target begins transforming into an aquatic monster. Starting on the third consecutive round of grappling, the grappled target must succeed at a DC 18 Fortitude save every round or fully transform into a grindylow, reefclaw, bunyip, merrow, or scrag. Once fully transformed, the creature is slavishly devoted to the qallupilluk that created it. If the qallupilluk is slain, the creature loses this devotion but remains transformed. The transformation ends after 1 hour or if the creature is slain. A qallupilluk can make this transformation permanent by performing a ritual that takes 10 minutes and deals 30 points of damage to the qallupilluk. This is a curse and polymorph effect. The save DC is Constitution-based.
This hag's lumpy hide, tangled black hair, and ragged garments drip with icy water, though she has a curiously sweet smell.