Skinstitch
System: Pathfinder | SRD
Skinstitch
CR 5
N
Construct
Large
Init +0
;
Senses darkvision 60 ft., low-light vision; Perception +0
Defense
AC 16, touch 9, flat-footed 16 (+7 natural, –1 size)
hp 52 (4d10+30)
Fort +1
Ref +1
Will +1
DR 5/slashing
Immune construct traits
Resist cold 10, electricity 10
Weaknesses vulnerable to fire
Offense
Speed 30 ft.
Melee longsword +7 (2d6+4/19–20), slam +2 (2d6+4)
Space 10 ft.
;
Reach 10 ft.
CMB +9
CMD 19
Statistics
Str 19,
Dex 10,
Con -,
Int -,
Wis 11,
Cha 1
Base Atk +4
SQ nest, repair
Special Abilities
Nest (Su) A skinstitch's body is a haven for a swarm of snakes, spiders, and wasps. Any swarm that shares a space with a skinstitch gains fast healing equal to the swarm's Hit Dice.
Repair (Ex) A skinstitch can repair itself by sewing additional fabric, leather, or hide to its body. Doing so requires at least 1 square foot of material and a full-round action, which restores 1 hit point to the skinstitch.
This hulking thing is a patchwork of rotten cloth and grotesque skin, with stray bits of straw poking out the seams.