Soulbound Mannequin

System: Pathfinder | SRD

Soulbound Mannequin CR 7
N (but see below) Construct Medium
Init +7 ; Senses darkvision 60 ft., low-light vision; Perception +10
Defense
AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural)
hp 85 (10d10+30)
Fort +3 Ref +6 Will +3
DR 5/magic
Immune construct traits
Weaknesses susceptible to mind-affecting effects
Offense
Speed 30 ft.
Melee 2 claws +15 (1d8+4 plus grab)
Special Attacks constrict (1d8+4)
CMB +14 (+18 grapple) CMD 27
Statistics
Str 18, Dex 16, Con -, Int 11, Wis 10, Cha 9
Base Atk +10
Feats Improved Initiative, Martial Weapon Proficiency (any one), Throw Anything, Toughness, Weapon Focus (claw)
Skills Intimidate +9, Perception +10
Languages Common
SQ alignment variation, soul focus
Special Abilities
Alignment Variation (Ex) Soulbound mannequins are at least partially neutral in alignment, although they can also be chaotic, evil, good, or lawful. They have an alignment-dependent spell-like ability usable once per day as listed below.
This strange construct is shaped like a masked humanoid made of wood and porcelain.

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