Soulbound Shell
System: Pathfinder | SRD
Soulbound Shell
CR 12
N
Construct
Medium
Init +1
;
Senses darkvision 60 ft., low-light vision; Perception +15
Defense
AC 26, touch 11, flat-footed 25 (+4 armor, +1 Dex, +11 natural)
hp 132 (15d10+50)
Fort +5
Ref +6
Will +7
DR 10/adamantine and magic
Immune construct traits
SR 23
Weaknesses cemented mind, susceptible to mind-affecting effects
Offense
Speed 30 ft.
Melee mwk dagger +17/+12/+7 (1d4+1/19–20)
CMB +16
CMD 27
Statistics
Str 13,
Dex 13,
Con -,
Int 20,
Wis 10,
Cha 13
Base Atk +15
Feats Combat Casting, Craft ConstructB, Greater Spell Focus (conjuration), Improved Iron Will, Iron Will, Skill Focus (Spellcraft), Spell Focus (conjuration), Spell Focus (enchantment), Toughness
Skills Craft (sculptures) +20, Disguise +16, Knowledge (arcana) +20, Knowledge (engineering) +20, Perception +15, Spellcraft +26, Use Magic Device +16
Languages Aklo, Common, Draconic
SQ soul focus
Special Abilities
Cemented Mind (Ex) A soulbound shell can never change its known or prepared spells.
Soul Focus (Su) The soul bound to the shell lives within a gem inside its chest. As long as this soul focus remains intact, it can be used to animate another shell, at the same cost as creating a new soulbound shell, and retains its personality and memories. A soul focus has hardness 8, 12 hit points, and a break DC of 20.
Spells A spellbound shell casts spells as a 12th-level cleric, witch, or wizard, but does not gain any other class abilities.
Susceptible to Mind-Affecting Effects (Ex) A soulbound shell is not immune to mind-affecting effects.
This white statue of a bald human is marbled with glowing green veins of energy.