Soulsliver

System: Pathfinder | SRD

Soulsliver CR 2
XP 600
NE Outsider (extraplanar, shapechanger) Medium
Init +7 ; Senses darkvision 60 ft., low-light vision; Perception +7
Defense
AC 15, touch 14, flat-footed 11 (+3 Dex, +1 dodge, +1 natural)
hp 19 (3d10+3); fast healing 1
Fort +4 Ref +6 Will +2
Resist acid 5, fire 5
Weaknesses vulnerable to sonic
Offense
Speed 40 ft.
Melee 2 slams +5 (1d4+2)
Special Attacks death throes
CMB +5 CMD 19
Statistics
Str 14, Dex 17, Con 12, Int 11, Wis 12, Cha 13
Base Atk +3
Feats Dodge, Improved Initiative
Skills Acrobatics +9 (+13 when jumping), Bluff +7, Disguise +7 (+11 when using change shape), Perception +7, Sense Motive +7, Stealth +9
Languages Aklo, Common
SQ change shape (any humanoid, alter self), compression, mirror travel, perfect copy, sound mimicry (voices)
Special Abilities
Death Throes (Su) When a soulsliver is killed, its body explodes into jagged glass shards that deal 2d6 points of piercing and slashing damage to creatures within a 20-foot-radius burst (Reflex DC 12 half). The save DC is Constitution-based.
Mirror Travel (Su) At will as a standard action, a soulsliver can crawl into any mirror as if it were a door or window, instantly transporting itself to another mirror within 500 feet as if using dimension door (caster level 7th). It can remain within that mirror indefinitely, or on its next turn crawl out or use this ability again. Its compression ability allows it to enter or exit Diminutive or larger mirrors. It can only exit a mirror if it is using change shape to take a specific creature's form.
Perfect Copy (Su) When a soulsliver uses change shape, it can assume the appearance of a specific individual. However, it is always the mirror image of the person it copies, which might give away that something is wrong.
This smooth-featured, humanoid creature appears to have skin made entirely of mirrored glass.

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