Trox
System: Pathfinder | SRD
Trox
CR 2
XP 600
CN
Monstrous Humanoid
Large
Init +1
;
Senses darkvision 60 ft.; Perception +0
Defense
AC 10, touch 8, flat-footed 9 (+2 armor, +1 Dex, –2 rage, –1 size)
hp 17 (1d12+5)
Fort +6
Ref +1
Will +2
Offense
Speed 40 ft., burrow 20 ft.
Melee warhammer +7 (2d6+7/×3)
Space 10 ft.
;
Reach 10 ft.
Special Attacks frenzy, rage (6 rounds/day)
CMB +9 (+11 grapple)
CMD 18 (20 vs. grapple)
Statistics
Str 25,
Dex 13,
Con 18,
Int 8,
Wis 10,
Cha 6
Base Atk +1
Feats Improved GrappleB, Power Attack
Skills Climb +11, Intimidate +2, Survival +4
Languages Terran
SQ fast movement, grabbing appendages
Special Abilities
Frenzy (Ex) : Once per day when a trox takes damage, it flies into a frenzy for 1 minute, gaining a +2 racial bonus to Constitution and Strength, but a -2 penalty to AC.
Grabbing Appendages (Ex) : A trox's smaller arms are useful for little more than aiding grappling. Trox gain Improved Grapple as a bonus feat, and can maintain a grapple and still make attacks with their main arms.
This hulking juggernaut has two massively muscled arms and a group of four smaller ones that jut from under its rib cage.