Vampire, Nosferatu
System: Pathfinder | SRD
Vampire, Nosferatu
CR 10
NE
Undead (augmented humanoid, human)
Medium
Init +11
;
Senses darkvision 60 ft., low-light vision, scent; Perception +28
Defense
AC 30, touch 18, flat-footed 23 (+4 armor, +1 deflection, +6 Dex, +1 dodge, +8 natural)
hp 71 (9d8+27); fast healing 5
Fort +7
Ref +16
Will +7; +3 vs. traps
DR 5/wood and piercing
Immune undead traits
Resist cold 10, electricity 10, sonic 10
Weaknesses vampire weaknesses
Offense
Speed 30 ft.
Melee 2 claws +14 (1d6+3)
Special Attacks blood drain (1d4 Con and 1d4 Wis), dominate (DC 17), sneak attack +5d6, telekinesis (DC 17)
CMB +9
CMD 28
Statistics
Str 16,
Dex 24,
Con -,
Int 16,
Wis 16,
Cha 16
Base Atk +6
Feats AlertnessB, Dodge, Improved InitiativeB, Lightning ReflexesB, Mobility, Power Attack, Skill FocusB (Perception), Skill FocusB (Stealth), Spring Attack, Weapon Finesse, Weapon Focus (claw)
Skills Acrobatics +19, Bluff +15, Climb +15, Intimidate +15, Knowledge (dungeoneering) +15, Knowledge (history) +12, Knowledge (local) +15, Knowledge (religion) +12, Perception +28, Sense Motive +13, Stealth +30, Survival +12, Swim +15, Use Magic Device +15
Languages Aklo, Common; telepathy 60 ft.
SQ rogue talents (bleeding attack +5, fast stealth, stand up, surprise attack), spider climb, swarm form, trapfinding +4
This somberly dressed but feral-looking gaunt man has yellowed, ratlike fangs and ragged, clawed fingers.