Water Strider, Giant
System: Pathfinder | SRD
Water Strider, Giant
CR 1
XP 400
N
Vermin
Large
Init +1
;
Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4
Defense
AC 12, touch 10, flat-footed 11 (+1 Dex, +2 natural, –1 size)
hp 19 (3d8+6)
Fort +5
Ref +2
Will +1
Immune mind-affecting effects
Offense
Speed 30 ft., fly 20 ft. (poor)
Melee 2 claws +2 (1d4+1), bite +2 (1d2+1)
Space 10 ft.
;
Reach 5 ft.
CMB +4
CMD 16 (24 vs. trip)
Statistics
Str 13,
Dex 13,
Con 14,
Int -,
Wis 10,
Cha 2
Base Atk +2
Skills Fly –5, Perception +4, Swim +5
SQ water skating
Special Abilities
Tremorsense (Ex) A water strider's tremorsense functions only when the creature is in contact with the water's surface.
Water Skating (Ex) A water strider can move on the surface of water as if it were on land. A water strider swimming at the water's surface can pull itself onto the water with a successful Swim check.
This bug has long, fuzzy legs that support it on the water's surface as if the creature stands on solid ground.