Winter Hag
System: Pathfinder | SRD
Winter Hag
CR 7
CE
Monstrous Humanoid (cold)
Medium
Init +1
;
Senses darkvision 60 ft., see invisibility, snow vision; Perception +18
Defense
AC 20, touch 11, flat-footed 19 (+1 Dex, +9 natural)
hp 85 (10d10+30)
Fort +8
Ref +8
Will +8
DR 10/magic
Immune cold
SR 18
Weaknesses vulnerable to fire
Offense
Speed 30 ft.
Melee +2 frost quarterstaff +15/+10 (1d6+6 plus 1d6 cold) or<p class="stat-block-2">2 claws +13 (1d4+3)</p>
Special Attacks breath weapon (30-ft. cone, 4d6 cold and blinded for 1d6 rounds, Reflex DC 18 partial, usable every 1d4 round)
CMB +13
CMD 24
Statistics
Str 17,
Dex 13,
Con 16,
Int 16,
Wis 13,
Cha 18
Base Atk +10
Feats Alertness, Blind-Fight, Combat Casting, Deceitful, Great Fortitude
Skills Bluff +18, Craft (alchemy) +11, Diplomacy +9, Disguise +11, Intimidate +17, Knowledge (arcana) +8, Perception +18, Ride +9, Sense Motive +8, Spellcraft +8, Stealth +9 (+13 in snow)
Languages Aklo, Common, Giant
SQ ice staff, icewalking
Special Abilities
Breath Weapon (Su) A creature that successfully saves against the hag's breath weapon takes half damage and is not blinded.
Ice Staff (Su) Once per week, a winter hag can perform an hour-long ritual to create a staff made of black ice that is as hard as steel and functions as a +2 frost quarterstaff. A winter hag holding her ice staff can use cone of cold once per day as a spell-like ability. The staff melts after 1 week.
Icewalking (Ex) This ability works like the spider climb spell, but the surfaces the hag climbs must be icy. The hag can move across icy surfaces without penalty and doesn't need to make Acrobatics checks to run or charge on ice.
Snow Vision (Ex) A winter hag can see perfectly well in snowy conditions and doesn't take any penalties on Perception checks while in snow.
This woman has black, frostbitten skin, white hair, and a black ice staff decorated with bones and gems.