Feeder in the Depths

System: Pathfinder | SRD

Feeder in the Depths CR 8
LE Magical Beast Huge
Init +2 ; Senses blindsense 30 ft., darkvision 60 ft., keen scent, low-light vision; Perception +20
Defense
AC 20, touch 10, flat-footed 18 (+2 Dex, +10 natural, -2 size)
hp 105 (10d10+50); blood feast
Fort +12 Ref +9 Will +7
Resist cold 20
SR 19
Offense
Speed swim 80 ft.
Melee bite +15/+10 (2d6+10/19-20 plus deadly bleeding)
Space 15 ft. ; Reach 10 ft.
Special Attacks swift bite
Aura blood feast (30 ft.)
CMB +19 CMD 31 (can't be tripped)
Statistics
Str 24, Dex 15, Con 20, Int 13, Wis 15, Cha 14
Base Atk +10
Feats Combat Reflexes, Improved Critical (bite), Intimidating Prowess, Iron Will, Vital Strike
Skills Intimidate +19, Knowledge (religion) +11, Perception +20, Swim +15
Languages Aklo, Aquan, Infernal
Special Abilities
Blood Feast (Su) When a creature within 30 feet of a feeder in the depths takes bleed damage (including ongoing damage), the feeder heals an equal amount of damage.
Deadly Bleeding (Su) A feeder in the depth's bite causes bleeding wounds that resist healing. The first bite that damages a creature deals 1d4 points of bleed damage, and each subsequent bite increases the amount of bleed by 1d4. Stopping the bleeding requires a successful DC 20 Heal check or the application of any magical healing. However, anyone attempting to cast a healing spell on a creature suffering from deadly bleeding must succeed at a DC 20 caster level check or the spell doesn't affect the bleeding creature. The save DC is Constitution-based.
Keen Scent (Ex) A feeder in the depths can notice creatures by scent in a 180-foot radius underwater, and can detect blood in the water at a distance of up to 1 mile.
Swift Bite (Ex) When making a full attack, a feeder in the depths can make a second bite attack at a –5 penalty.

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