Fire Giant Lieutenant
System: Pathfinder | SRD
Fire Giant Lieutenant
CR 16
LE
Humanoid (fire, giant)
Large
Init +4
;
Senses low-light vision; Perception +19
Defense
AC 32, touch 10, flat-footed 32 (+10 armor, +1 deflection, +8 natural, +4 shield, -1 size)
hp 253 (21 HD; 15d8+6d10+153)
Fort +21
Ref +7
Will +12
Immune fire
Weaknesses vulnerable to cold
Offense
Speed 30 ft.
Melee +1 bastard sword +27/+22/+17/+12 (2d8+10/19-20) or +1 valiant lance +26/+21/+16/+11 (2d6+14/×3) or 2 slams +25 (1d8+9)
Ranged rock +17 (1d8+14 plus 1d6 fire)
Space 10 ft.
;
Reach 10 ft.
Special Attacks banner +2/+1, cavalier's charge, challenge (+8, 3/day), heated rock, rock throwing (120 ft.)
CMB +27 (+29 overrun, +29 sunder)
CMD 38 (40 vs. overrun, 40 vs. sunder)
Statistics
Str 29,
Dex 11,
Con 25,
Int 12,
Wis 16,
Cha 17
Base Atk +17
Feats Cleave, Exotic Weapon Proficiency (bastard sword), Great Cleave, Improved Initiative, Improved Overrun, Improved Sunder, Iron Will, Mounted Combat, Power Attack, Precise Strike, Pushing Assault, Trample, Weapon Focus (bastard sword)
Skills Climb +15, Craft (weapons) +9, Diplomacy +14, Handle Animal +17, Intimidate +14, Knowledge (nobility) +12, Perception +19, Ride +10
Languages Common, Giant, Orc
SQ expert trainer +3, mount (giant dire boar), order of the lion (lion's call), tactician (2/day, 6 rounds, standard action)