Hobgoblin Bombardier

System: Pathfinder | SRD

Hobgoblin Bombardier CR 7
Hobgoblin Alchemist (grenadier 8 Pathfinder RPG Advanced Player's Guide 26, see page 116LE Medium humanoid goblinoid)
Init +4 ; Senses darkvision 60 ft.; Perception +16
Defense
AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 71 (8d8+32)
Fort +9 Ref +10 Will +2
Offense
Speed 30 ft.
Melee mwk short sword +8/+3 (1d6+1/19-20)
Ranged bomb +12/+7 (4d6+2 fire)
Special Attacks alchemical weapon (swift action), bomb 14/day (4d6+2 fire, DC 16), directed blast
CMB +7 CMD 21
Statistics
Str 12, Dex 18, Con 16, Int 14, Wis 10, Cha 8
Base Atk +6
Feats Point-Blank Shot, Precise Shot, Throw Anything, Toughness, Weapon Focus (bomb)
Skills Craft (alchemy) +15, Heal +7, Knowledge (arcana) +11, Knowledge (engineering) +8, Knowledge (nature) +11, Perception +16, Spellcraft +13, Use Magic Device +6
Languages Aklo, Common, Goblin, Sylvan
SQ alchemy (alchemy crafting +8, identify potions), alternate racial features, discoveries (concussive bomb [4d4+2 sonic plus deafness], fast bombs, precise bombs [2 squares], smoke bomb, stink bomb), mutagen (+4/-2, +2 natural, 80 minutes), swift alchemy
Special Abilities
Alternate Racial Features (Ex) The bombardier has the engineer racial trait in place of sneaky, granting him a +2 bonus on Craft (alchemy) and Knowledge (engineering) checks. He also employs the hobgoblin alternate favored class option for his alchemy levels, granting him four additional uses of his bomb ability each day.

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